Commit Graph

13 Commits

Author SHA1 Message Date
Jannik Tappert
8099f02306
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457)
* Added a bgmBar to show the name of the track once music is played

* Even more close to ability bar

* It now shows. And also shows already for a couple of them a readable name

* Now the queue actually works

* Create locales for bgmName (bgm-bar ui)

  + Most of the music has only Japanese and English names
    But there are a number of tracks with official translations following OST commercialization

* Add i18n and use it to retrieve OST names (avoids a giga switch case)

  + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself

* FormatText is now in Utils and not arena-flyout

BGM Names for non-localized music will be formatted to have capitalized letters and no _

* It is now a setting. It can be even changed mid fight

* Update src/ui/ability-bar.ts

* Apply suggestions from code review

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/bgm-name.ts

* Apply suggestions from code review

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Added the rest of the music names

* Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel)

* Due to feedback it is now "PMD ET-Himmel"

* Corrected the encounter theme names (and some missed trainer class names)

* Background is now a nicneslice. And it is at the top of the screen and above everything else

* The bar now scales with the text.

* Revert override

* Update src/locales/fr/bgm-name.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* It now only appears when V is pressed (in all but starter select)

* Cleared the cod eup

* Update src/locales/zh_CN/bgm-name.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/bgm-name.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* The bgmBar now appears in the pause menu instead.

* Should react better on settings change

* To be safe this required a reload now

* Update src/locales/fr/bgm-name.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/bgm-name.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Write out pokemon mystery dungeon names in german

* Update src/locales/es/bgm-name.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/zh_CN/bgm-name.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/battle-scene.ts

---------

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 16:31:38 +01:00
Jannik Tappert
6e52bc7980
[Localization] Ability Bar can now be localized. In a way that pokemonName abilityNa… (#1921)
* Ability Bar can now be localized. In a way that pokemonName abilityName and passive string can be ordered freely

* Update src/locales/ko/fight-ui-handler.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/de/fight-ui-handler.ts

* Update src/locales/de/fight-ui-handler.ts

---------

Co-authored-by: returntoice <dieandbecome@gmail.com>
2024-06-12 09:45:20 -04:00
Benjamin Odom
700ccf3afc
Various Error Fixes (#1580)
* Add @types/node to the package lock to resolve node_module errors

Devs will need to run npm install --save-dev @types/node on their end as well

* Final Various Fixes
2024-05-29 18:14:32 -05:00
Greenlamp2
e2be6ba002
added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
Flashfyre
31050a5181 Add passive secondary abilities for bosses 2024-04-11 09:24:03 -04:00
Flashfyre
093b95df41 Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
Flashfyre
9e288e06c8 Fix ability popup text placement 2024-04-01 21:52:40 -04:00
Flashfyre
70d61700d0 Re-implement UI reskin with working legacy toggle
Re-implement UI reskin with working legacy toggle; add return to title option to menu
2024-03-31 21:14:35 -04:00
Flashfyre
f48464d48d Minor refactoring 2024-02-29 20:08:58 -05:00
Samuel H
b9f7ba173d
Implement Double Battles (#1)
* Add WiP logic for double battles

* Minor changes for double battles

* More fixes for double battles

* Show battle info for both in double battles

* Improvements to double battles

* Add double battle version of party UI

* Fix some issues with double battles

* Updates to double battles

* More work on double battles for stability

* Fix issues with ability bar and evolution screen

* Add chance for double battles
2023-05-18 11:11:06 -04:00
Flashfyre
005cc9b7d5 Add more abilities and move contact flag 2023-04-27 14:30:03 -04:00
Flashfyre
18679241e9 Add ability bar UI 2023-04-27 01:14:15 -04:00