1558 Commits

Author SHA1 Message Date
PigeonBar
5bf21a4f75
[Bug] Fix rare egg move and species rates for Manaphy eggs () 2024-09-10 10:15:07 -04:00
Raidette
a919b9c0af
[Move] Implement After You ()
* Complete after you implementation (no localization)

* reset override changes

* Remove hardcoded English text, add tests

* Fix test

* Make sure phases occur in the correct order

* fix after-you issues

- fix i18n interpolation ot state "target name" and not "pokemon name" as the target takes the offer, not the user
- fix some tsdocs
- add override to apply
- update scene.findPhase to be able to use generic types. Add tsdocs

* add move-trigger.afterYou for DE

* fix after_you.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-09 14:35:04 -07:00
Adrian T.
a82d64b5b5
[Ability] Implement Gorilla Tactics ()
* fully implement gorilla tactics

* fix atk increase

* update oversight

* add showAbility param

* fix postmerge

* fix postmerge

* update tests
2024-09-09 15:41:53 -04:00
Taylor Le Lievre
8df7422e8f
[Bug] Primal weather no longer persists if last mon dies to indirect damage ()
* Fixed Delta Stream remaining active when last mon dies to indirect damage

* Rebasing changes

* Linting fix

* Combined if statements

* Changed params to optional

* Added unit test

* Apply suggestions from code review

* Fix test and remove `.js` from import

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-09 12:59:58 -04:00
Adrian T.
c59f6edf36
[Move] Implement Power Shift ()
* fully implement power shift

* cleanup
2024-09-09 12:54:31 -04:00
Adrian T.
3c05237b2e
[Move] Fully implement Throat Chop ()
* fully implement throat chop

* add linkcode in docs

* address comments

* update test
2024-09-09 12:52:20 -04:00
Adrian T.
f5bf766ff7
[Move] Fully implement Tar Shot () 2024-09-09 00:42:53 -07:00
Adrian T.
06f98f6737
[Bug] Fix console error from undefined stockpilingTag () 2024-09-08 20:50:47 -07:00
NightKev
55b89e82c7
[Hotfix] Remove extra Roark victory line, fix baton pass i18n in achv.ts () 2024-09-08 02:46:56 -04:00
innerthunder
8082e6dc58
[Hotfix] Fix harsh weather cancelling moves based on base type () 2024-09-08 02:29:49 -04:00
flx-sta
2bd07cb84e
fix and optimize imports ()
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
innerthunder
7b97657756
[Bug] Fix Aura Break applying without Dark/Fairy Aura present ()
* Fix Aura Break ignoring active Dark/Fairy Aura condition

* Add conditional post-summon message

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-06 07:59:22 +00:00
NightKev
57a3efd9e2
[Bug] Fix off-by-one errors in some random number calls ()
* Fix off-by-one error in some random number calls

* Fix mock RNG function used by tests

Also remove unnecessary extra RNG mock from Glaive Rush test

* Just some github UI manipulation don't mind me

* Update Glaive Rush test

* Remove unnecessary `Math.floor()`

* Remove resolved comment

* Add tsdocs to various functions

* Remove `src/rng.md` file

* Update tsdoc
2024-09-05 23:51:05 +00:00
Adrian T.
deac3141a1
remove partial from tera blast () 2024-09-05 20:05:09 +00:00
innerthunder
6e26db27b8
Protection moves now fail when used last () 2024-09-05 19:07:04 +00:00
damocleas
6d312a2909
Update egg.ts Same-Species Egg Shiny Rate () 2024-09-05 18:50:28 +00:00
Zach Day
13f38dce8d
[Move] Use BattlerTag for move-disabling effects ()
* Use BattlerTag for move-disabling effects

* Fix RUN command causing freeze

* Improve documentation

* Clean up and document PokemonMove.isUsable

* Fix isMoveDisabled missing return

* Tags define the message shown when disabling interrupts a move

* Fix -1 duration on Disable effect

* Add tests for Disable

* En loc and fix message functions

* Fix Disable test

* Fix broken imports

* Fix test

* All disable tests passing

* Localize remaining strings

* Move cancellation logic out of lapse; use use TURN_END for lapse type

* Prevent disabling STRUGGLE

* Inline struggle check function

* Restore RechargingTag docs

* Move cancellation logic back to tag

Wanted to increase similarity to the existing code base to avoid that stupid hyper beam error but it's still happening here

* Fix hyper beam test

* Remove erroneous shit

* Fill movesets with SPLASH for disable test

* More robust condition for disable checking

* Remove DisabledTag lapse

* Simplify DisablingBattlerTag lapse

* Cancel disable-interrupted moves instead of failing them

* Avoid disabling virtual moves

* Consistent access modifiers across Disable tags

* Add abstract function for message when player tries to select the disabled move

* Fix syntax mistake

* Always disable last-used non-virtual move

* Overhaul tests + add tests

* Implement loadTag for DisabledTag

* Update translations

* Update translations

* Reimplement phase changes

* fix battlertag strings

* Fix disable test not running

* Update name of base class

* Rename "disabling" to "restriction"

* Fix sneaky string fuckup

* Fix test failure

* fix merge problems

* fix merge problems

* Update tests

* rerun RNG test

* Properly mock stats in test

* Document everything in battlertag

* More docs + typo fix

* Update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-05 08:44:22 +00:00
innerthunder
f3ced7e814
[Bug] Fix inconsistencies with move type resolution for some ability triggers ()
* Fix inconsistencies with ability triggers on variable-type moves

* Fix aura effects not accounting for the move user

* Fix Wonder Guard evaluating move type as if the defender used the move

* Some additional test coverage for move-type-changing effects
2024-09-05 00:49:01 +01:00
NightKev
fde32cea6c
[Misc][Bug] Add isBatonPassable property to BattlerTags ()
* Add `isTransferrable` property to `BattlerTag`s

* Update Baton Pass to check `isTransferrable` for `BattlerTag`s

* Don't mark Salt Cure as transferrable

* Add Destiny Bond, remove `GroundedTag` and `ExposedTag`

* Fix daily mode test

* Add test

* Rename `isTransferrable` to `isBatonPassable`
2024-09-04 17:58:35 +00:00
James Diefenbach
e822c91a16
[Enhancement] Skip egg hatching and show summary ()
* cherry picked commits / manual copy

* better dex tracking for summary after regular egg hatching

* ui changes

* updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock

* added i18 line, reset overrides

* touchup

* code cleanup, documentation and slight refactor

* sprite display fix

* load interrupts, simple sfx and no summary for small egg amounts

* Garbage Collection + Eslint/Docs approved.

* time logging and optimisation

* skip redundant load

* more time logs and fix pre-load issues

* more detailed loading logs

* changed loading to be on demand from cursor nav

* fix missing variant icon fallback

* removing redundant time logs and code touchup

* code cleanup

* Comments so developer doesn't get bugged about garbage collecton

* remove logs n stuff

* lang settings touchup and final touchup plus uploading blank egg summary bg

* fix nits, js imports, extra docs, magic numbers changed

* extra docs and spacing nits

* Update Github

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-04 16:59:25 +00:00
PigeonBar
3a6146935c
[Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now ()
* [Bug] Fix reloads causing RNG inconsistencies

* Minor revisions

* Allow reload helper to directly access getSessionSaveData()

* Changed Moody and Acupressure to use seeded RNG

* Fix broken unit test
2024-09-03 09:14:45 -04:00
innerthunder
38ae0a5d6d Merge remote-tracking branch 'upstream/main' into main-beta-merge 2024-09-03 03:21:54 -07:00
PigeonBar
587360c8da
[Bug] Fix eggs having exploitable RNG ()
* [Bug] Fix eggs having exploitable RNG

* Fix Wind Rider test having random chance to fail

* Revert egg's ID back to its own unseeded generation

* Remove change from wind rider test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-02 22:18:18 -04:00
Amani H.
89e80f3deb
[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves ()
* Create Getters, Setters, and Types

* Work on `pokemon.ts`

* Adjust Types, Refactor `White Herb` Modifier

* Migrate `TempBattleStat` Usage

* Refactor `PokemonBaseStatModifier` Slightly

* Remove `BattleStat`, Use "Stat Stages" & New Names

* Address Phase `integers`

* Finalize `BattleStat` Removal

* Address Minor Manual NITs

* Apply Own Review Suggestions

* Fix Syntax Error

* Add Docs

* Overhaul X Items

* Implement Guard and Power Split with Unit Tests

* Add Several Unit Tests and Fixes

* Implement Speed Swap with Unit Tests

* Fix Keys in Summary Menu

* Fix Starf Berry Raising EVA and ACC

* Fix Contrary & Simple, Verify with Unit Tests

* Implement Power & Guard Swap with Unit Tests

* Add Move Effect Message to Speed Swap

* Add Move Effect Message to Power & Guard Split

* Add Localization Entries

* Adjust Last X Item Unit Test

* Overhaul X Items Unit Tests

* Finish Missing Docs

* Revamp Crit-Based Unit Tests & Dire Hit

* Address Initial NITs

* Apply NIT Batch

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix Moody Test

* Address Multiple Messages for `ProtectStatAbAttr`

* Change `ignoreOverride` to `bypassSummonData`

* Adjust Italian Localization

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Fix Moody

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-09-02 22:12:34 -04:00
timchi94
aae4d6933c
[QoL] Enable female gender for all default starters and all existing s… ()
* fix: Enable female gender for all default starters and all existing saves

* Fixed Fresh Start so it doesn't restrict gender

---------

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-09-02 12:43:44 -07:00
NightKev
c20f37bcf9
[P3 Bug] Add dialog lines for Rood () 2024-09-02 01:39:52 -04:00
Madmadness65
434b823112
[Enhancement/Item] Separate form change items into non-rare and rare ()
* Separate form change items into non-rare and rare

* Remove unnecessary !!
2024-09-02 01:15:52 -04:00
NightKev
f54846f735
[Move] Implement Safeguard ()
* Implemented safeguard and tests

* Update tests

* Add i18n placeholders

* Implement Safeguard for non-volatile statuses

* Implement protection from confusion and Yawn

* Replace `target instanceof EnemyPokemon` with `target.isPlayer()`

* Minor capitalization change

* First batch of i18n

Adds fr, pt_BR, zh_CN, zh_TW

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Add more translations

+ de, es, ko

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Fix broken character in es translation

* Update test with new function definition

* Add Italian translation

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Add move category check for message display

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update phase imports in Safeguard test

* Fix test imports

* Update tests

---------

Co-authored-by: Joshua Keegan <keeganjosh@vuw.ac.nz>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-02 00:26:20 -04:00
NightKev
69a9916b4c
[Bug] Moves copied by Dancer should not consume PP ()
* Moves copied by Dancer should not consume PP

* Add test for Dancer (unfinished)

* Delete src/test/abilities/dancer.test.ts

This test is not finished lol

* Add test
2024-09-02 00:21:56 -04:00
PrabbyDD
4553c1c34f
[Bug] Fix Octolock Ignores Clear Body, White Smoke, Big Pecks
Pecks, Clear Body, and White Smoke

Adding tests for octolock
2024-09-02 00:20:16 -04:00
Blitzy
51ab51cc64
[Balance Hotfix] GMax Butterfree tinted lens -> compound eyes () 2024-09-02 00:08:43 -04:00
innerthunder
e29f1fe5fd
[Bug] Fix some trapping moves' interactions with Ghost-type Pokemon ()
* Fix secondary effects to trapping moves not applying to Ghost types

* Docs for `isTrapped`

* more `isTrapped` cleanup

* Remove .js from imports
2024-09-01 23:39:26 -04:00
NightKev
709066bd1a
[Move] Finish Alluring Voice, Burning Jealousy and Lash Out ()
* Implement Alluring Voice and Burning Jealousy

* Fix Alluring Voice and add tests

* Replace `BattlerTag.STATS_BOOSTED` with `PokemonTurnData` field

* Work around bug with turn data

* Remove unused variable

* Replace nearby instances of `integer` with `number`

* Fix imports

* Implement Lash Out

* Rename `battleStats(In|De)crease` -> `battleStats(In|De)creased`

* Fix copy/paste error

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update tests

---------

Co-authored-by: ElliottSimmonds <simmonds.elliott@yahoo.co.uk>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-01 22:57:07 -04:00
flx-sta
0c28da75b4
[Bug] Fix Opponent pokemon sprite disappears after using Roar and Dragon Tail () 2024-09-01 22:42:23 -04:00
Adrian T.
64368b62bc
[Ability] Add form change support for Flower Gift ()
* add form change support for flower gift

* fix nits
2024-09-01 22:39:42 -04:00
Adrian T.
3bcee779e2
[Move] Fully implement dragon cheer () 2024-09-01 22:39:12 -04:00
innerthunder
7755f798fd
[Ability] Implement Tera Shell ()
* Implement Tera Shell

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Add comments and fixed damage condition to `applyPreDefend`

* Fix speed tie breaking things in tera shell test

* Change deprecated `startBattle` calls

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-09-02 02:21:11 +01:00
Frederico Santos
ac1c29faca fix: Fix missing comma in biomeLinks array 2024-09-02 00:03:51 +01:00
Mumble
55e0d65ac8
[Refactor] Improvements on getOrder() ()
* Moved getOrder() into TurnStartPhase

* Cleaned up bypass speed checks

* Revert "Cleaned up bypass speed checks"

This reverts commit 11150254f568b8575211693919c9c5deeb3d8dcd.

* Added comments.

* Fixed up some inconsistencies

* changed isSameBracket check

* changed isSameBracket check p2

* changed isSameBracket check p3

* changed isSameBracket check p3

* Fixed up conditionals + stall/M.m

* Seems OK

* Update battle-spec.ts

* Updated tests to use new functions introduced. Less intuitive, but faster.

* Update src/phases.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Moved getOrder() into TurnStartPhase

* Cleaned up bypass speed checks

* Revert "Cleaned up bypass speed checks"

This reverts commit 11150254f568b8575211693919c9c5deeb3d8dcd.

* Added comments.

* Fixed up some inconsistencies

* changed isSameBracket check

* changed isSameBracket check p2

* changed isSameBracket check p3

* changed isSameBracket check p3

* Fixed up conditionals + stall/M.m

* Seems OK

* Update battle-spec.ts

* Updated tests to use new functions introduced. Less intuitive, but faster.

* Removed import

* i hate git

* Moved getOrder() into TurnStartPhase

* Seems OK

* missing import

* Added Snooze's review

* Added test fixes and removed unwanted edit.

* fixed dynamax cannon test

* typedocs fixes

* Updating battle-order.test.ts

* merge fixes

* ughhh

* Update src/test/abilities/mycelium_might.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* tsdocs :)

* Fixed tests

* Update src/phases/turn-start-phase.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/phases/turn-start-phase.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* innerthunder's fixes

* commas

* Mocked stats instead of directly changing them

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-01 15:23:25 -07:00
Mumble
de66b450a5
[Beta][Misc] Banner ()
* Initial work - does not work.

* Revert

* image replacement

* better scaling

* Removing most of the bangs

* no more bangs

* Update src/timed-event-manager.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Implemented Torranx's suggestion

* Ready for Translations

* Delete Picture

* Localized banners

* Biomes fix

* Corrections

* Update src/timed-event-manager.ts

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-09-01 20:18:40 +01:00
damocleas
85a8abc0e8
[Balance] Final Adjustments to biomes + Gmax Snorlax Ability + Passive changed ()
* Biome Adjustments 1

* MOUNTAIN OUT FROM ANCIENT RUINS

* snorlax gmax adjustment

* Localizers please calm down - Snorlax Ability + Passive change

* One more time let's give it a go biomes.ts

* fixed ]

* Update biomes.ts

* fixed spelling mistake
2024-08-31 16:39:21 -07:00
NightKev
15205c5e00
Prevent daily runs from breaking due to very (un)lucky RNG () 2024-08-30 20:10:38 -07:00
Mumble
dd0b6464d2
[Beta][Bug] Fixing Trapped ability messages ()
* always update your repo

* enemy command phase changed too

* typedocs

* Typedocs part 2

* Added simulation boolean back

* restored simulated

* Remove `console.log()` statements

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-30 22:07:27 -04:00
AJ Fontaine
e2db9cb8a4
Even more TM fixes () 2024-08-30 10:54:48 -07:00
AJ Fontaine
3b9b0c4091
Blitzy's implementation of evil teams in trainer-config.ts () 2024-08-30 00:05:09 +01:00
Mumble
9833b1da7e
[Balance] Randomized Biome after End Biome ()
* Biome.END goes somewhere random

* this way island is included too

* no towns or plains

* Enums are dumb

---------

Co-authored-by: frutescens <info@laptop>
2024-08-29 22:10:38 +01:00
damocleas
db9434ac11
[Balance] Biome Changes / Minor Passive Changes / Minor Egg Move Changes / Beta GMax form adjustments ()
* [Balance] Previous Egg/Passive/Eternatus Update Adjustments

* Update pokemon-species.ts

* Updated Eternatus, src/field/pokemon.ts

* Update egg-moves.ts for Drowzee and Darkrai

* Update biomes.ts

* Update biomes.ts to screw over Dojo!

* Update pokemon-species.ts gmax adjustments
2024-08-29 20:29:06 +01:00
Leo Kim
c112abbcd2
[Challenge] Inverse battle challenge ()
* add inverse battle challenge. refactoring type.ts for inverse battle challenge

* update type integer -> number

* add inverse battle condition to thunder wave, conversion 2.

* add inverse_battle test code, add checking gameMode in runToSummon not to overwrite gameMode to CLASSIC always

* update startBattle with isClassicMode default = true

* add inverse achievement

* fix achv validation condition

* remove unnecessary new line

* update defaultWidth 160 -> 200

* update locales

* fix korean translation

* fix korean translation2

* Update src/locales/de/achv.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* resize challenge description 96 -> 84

* update challenge select UI size.

* revert font size to 84. update de translation

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/challenges.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/achv.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* shrink de font size on achivement

* set middle align to achv title

* Update src/locales/zh_CN/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_CN/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* fix zh_TW ahiv.ts

* fix import code on inverse battle test for updated phase

* Update src/data/type.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* update requested changes

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/challenges.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [draft] update inverse battle apply function

* change the way how to use applyChallenge for inverse type

* resolve confilct

* fix test codes

* remove unnecessary multiplier variable and break codes

* update getTypeDamageMultiplier argument type from `number` to `Type`

* Fix inverse types tests ()

* Fix Inverse Battle tests

* Add timeout parameter to tests

* update requested changes

* update requested changes

* update requested changes2

* update comments

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix mis pasted code

* revert loadChallenge code for  FreshStartChallenge

* code refactoring

* restore challenge.json lost translations

* revert UI changes

* revert unreverted newlines

* Run History inclusion

* requested changes from torranx

* update WaterSuperEffectTypeMultiplierAttr for inverse battle matchup.

* fix test code. adding flying press test code

* update requested change from xavion3

* updated requested change from xavion 2

* update requested changes from xavion 3

* remove exception code which is not valid

* attach partial mark to Freeze dry. requested by xavion

* add missing game over phase code when we delete old phases.ts

* fix test codes

* merge conflict

* fix achv condition

* updated achv block condition. we don't want to change desc now

* resolve conflict

* Eternatus Moveset Tinkering

* Cleaning it up

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-08-29 19:59:33 +01:00
Jason Guan
0d7c335cd9
[Bug] Make Destiny Bond fail when used consecutively in accordance with Gen VII+ implementation ()
* make destiny bond fail on consecutive turns

* Update move.ts to remove .length shorthand

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* change 'turnMove' variable name

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* update variable names

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* add comments

* Replace tabs with spaces

---------

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-29 10:00:58 -07:00
chaosgrimmon
c154c52517
[Bug] Show variant icons when forms share masterlist entry () 2024-08-27 13:25:36 -07:00