Samuel H
|
9024eeb990
|
Aggregate Stat Changes (#266)
* Add stat change aggregation
* Minor fixes to stat change aggregation
|
2024-04-24 00:25:01 -04:00 |
|
Flashfyre
|
3e296116bb
|
Fix passing wrong argument when initializing move animations
|
2024-04-23 23:28:55 -04:00 |
|
Flashfyre
|
ba71d2750b
|
Load files from manifest for caching
|
2024-04-23 22:00:23 -04:00 |
|
Flashfyre
|
8f36bf1dcf
|
Don't lapse eggs on the final wave of a run
|
2024-04-23 13:12:57 -04:00 |
|
Flashfyre
|
216139df5b
|
Re-apply status token shuffling with recursion fix
|
2024-04-22 23:58:26 -04:00 |
|
Flashfyre
|
fa6f05d997
|
Revert "Apply status tokens in a random order to prevent bias"
This reverts commit 1f8e36575d .
|
2024-04-22 23:52:44 -04:00 |
|
Flashfyre
|
1f8e36575d
|
Apply status tokens in a random order to prevent bias
|
2024-04-22 23:43:31 -04:00 |
|
Flashfyre
|
eeb547417f
|
Endless biomes are short but connected
|
2024-04-22 20:30:46 -04:00 |
|
Flashfyre
|
26b1bb5f03
|
Don't increment seen shiny count for trainers
|
2024-04-22 11:28:13 -04:00 |
|
Flashfyre
|
f8f5b64469
|
Add One Hit KO accuracy and make damage 200 BP for bosses
|
2024-04-22 01:05:48 -04:00 |
|
Procyonae
|
fd8cb07c9b
|
Implement Liquid Ooze (#210)
Co-authored-by: Samuel H <flashfireex@gmail.com>
|
2024-04-21 23:02:10 -04:00 |
|
Flashfyre
|
291f8570e9
|
Cap money at max safe integer
|
2024-04-21 21:17:07 -04:00 |
|
Kyle McGlynn
|
fdc5511356
|
Fixed bug where Solar Beam wouldn't display if it was sunny
|
2024-04-21 19:54:34 -04:00 |
|
Flashfyre
|
3d9f5fb157
|
Protect against cross-session overwrites
|
2024-04-21 16:19:11 -04:00 |
|
Xavion3
|
24c2e18ed7
|
Stop weather being regenerated on save load
|
2024-04-21 12:45:58 -04:00 |
|
Flashfyre
|
c8a9069e8b
|
Add outdated session support and fix older migrations
|
2024-04-21 10:59:50 -04:00 |
|
Xavion3
|
5b34e7f873
|
Implement No Guard
|
2024-04-21 01:34:21 -04:00 |
|
LaukkaE
|
18de28c807
|
Fix Wide Lens
rm line
|
2024-04-20 15:02:03 +03:00 |
|
Flashfyre
|
0eff8cd81a
|
Add Wide Lens item
|
2024-04-20 01:59:07 -04:00 |
|
Flashfyre
|
b5abdc0113
|
Fix error sound after selecting a biome
|
2024-04-19 18:56:45 -04:00 |
|
Flashfyre
|
c76f8c5e7e
|
Add tiered shiny variants
|
2024-04-18 22:52:26 -04:00 |
|
Xavion3
|
453c5644aa
|
Fix mold breaker + implement neutralising gas
|
2024-04-18 10:52:31 -04:00 |
|
Flashfyre
|
eab38a5ad4
|
Add more exp gains options
|
2024-04-18 00:50:04 -04:00 |
|
Hans Sorongon
|
0948295a98
|
Add option to hide exp gains after a battle
|
2024-04-18 00:50:04 -04:00 |
|
Flashfyre
|
8ab21b99fb
|
Fix menu disabling
|
2024-04-18 00:24:57 -04:00 |
|
Flashfyre
|
d210e3878e
|
Disable menu temporarily on receiving a voucher
|
2024-04-17 15:56:29 -04:00 |
|
Flashfyre
|
b116828b07
|
Convert biome select UI handler to option select
|
2024-04-16 15:58:02 -04:00 |
|
Flashfyre
|
dfe320e712
|
Minor changes to biome paths
|
2024-04-16 15:22:19 -04:00 |
|
Flashfyre
|
257e222b83
|
Fix being able to buy Sacred Ash without fainted party members
|
2024-04-16 12:04:52 -04:00 |
|
Flashfyre
|
6e59b4dd77
|
Prevent saving on an outdated client
|
2024-04-15 10:09:51 -04:00 |
|
Xavion3
|
6881246d17
|
Implement check functions for abilities
|
2024-04-15 01:11:27 -04:00 |
|
Matthew Ross
|
032ab95756
|
Additional check for can apply ability after move used
|
2024-04-14 22:40:26 -04:00 |
|
shayebeadling
|
90ef58d7a4
|
Defiant implementation (#128)
* Defiant works, but self inflicted stat changes still proc the stat raise.
* Prevents proc from self-targeted stat reductions, like superpower
|
2024-04-14 14:20:00 -04:00 |
|
Flashfyre
|
598e695348
|
Fixed damage moves are unaffected by the multi lens
|
2024-04-14 12:02:44 -04:00 |
|
Xavion3
|
cc20d24afa
|
Implement sucker punch (#121)
* Implement sucker punch
* Fix variable name
|
2024-04-14 11:54:46 -04:00 |
|
Xavion3
|
4078518c5f
|
Add support for ability changing effects (#113)
* Add support for ability changing effects
* Fix doodle with a fainted ally in doubles
|
2024-04-13 23:21:34 -04:00 |
|
Flashfyre
|
824a73ef71
|
Add candy system for passives and value reductions
|
2024-04-13 18:59:58 -04:00 |
|
neverblde
|
df949be2bd
|
Refactor some string literals into i18next
|
2024-04-13 00:49:14 -04:00 |
|
kleekie
|
3d38ad14ca
|
Add crash damage message + battle info update for missed/ineffective moves
|
2024-04-12 22:21:07 -04:00 |
|
James Lin
|
73c9625df1
|
Add i18next framework to enable further contributions (#96)
* prototype
* Update with comments and type safety
|
2024-04-11 23:47:03 -04:00 |
|
Flashfyre
|
a793aedd29
|
Don't transfer baton item if target is already holding one
|
2024-04-11 20:58:24 -04:00 |
|
Flashfyre
|
3961550f62
|
Fix fusion move learning bug and inaccurate HP in battle info
|
2024-04-11 20:40:16 -04:00 |
|
Flashfyre
|
49f2a5d3eb
|
Unimplemented moves cannot be selected by the play
|
2024-04-11 18:53:03 -04:00 |
|
Flashfyre
|
af23bfc1f9
|
Fix post-summon abilities sometimes triggering twice on switch
|
2024-04-11 12:35:22 -04:00 |
|
Flashfyre
|
377dabdb27
|
Boss buffs ignore abilities
|
2024-04-11 12:11:55 -04:00 |
|
Flashfyre
|
c14c581248
|
Weather damage counts as neutral damage
|
2024-04-11 10:33:08 -04:00 |
|
Flashfyre
|
31050a5181
|
Add passive secondary abilities for bosses
|
2024-04-11 09:24:03 -04:00 |
|
Flashfyre
|
8dc96c0070
|
Fix triggering summon ability on load
|
2024-04-10 20:57:22 -04:00 |
|
Flashfyre
|
eb5bdb07a8
|
Add outage handling
|
2024-04-10 01:32:49 -04:00 |
|
kd8lvt
|
3e5a0d5c9c
|
Implement Aftermath (#71)
* Implement Aftermath
* Clean up unused imports & Consistency
* Minor changes
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
|
2024-04-09 18:05:15 -04:00 |
|