15 Commits

Author SHA1 Message Date
Yonmaru40
7d07755718
[Localization] various zh_cn translation fix (7-1) (#2734)
* Update ability-trigger.ts

* Update ability.ts

* Update battle.ts

* Update bgm-name.ts

* Update challenges.ts

* Update dialogue.ts

* Update modifier-type.ts

* Update modifier-type.ts

* Update move.ts

* Update move.ts

* Update pokemon-info.ts

* Update pokemon-info.ts

* Update splash-messages.ts

* Update starter-select-ui-handler.ts

* Update bgm-name.ts

* Update splash-messages.ts

* Update src/locales/zh_CN/battle.ts

级 → Lv.

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update splash-messages.ts

---------

Co-authored-by: RimKnight <rimknight852@gmail.com>
2024-07-01 00:13:12 -04:00
Yonmaru40
d1c081e501
[Localization] various zh_cn translation fix 6/25 (#2585)
* Update ability-trigger.ts

* Update battle.ts

* Update bgm-name.ts

* Update egg.ts

* Update achv.ts

* Update menu-ui-handler.ts

* Update menu.ts

* Update starter-select-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update dialogue.ts

* Update trainers.ts

* Update bgm-name.ts

* Update bgm-name.ts

* Update menu-ui-handler.ts

* missing comma

* Update dialogue.ts of Hassel

* Update trainers.ts trailing spaces
2024-06-25 10:05:55 -04:00
sirzento
9d090f37f9
[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
* Create variant-tiers enum

* Added variant tier override property to the egg class

* Added hasVariants function to pokemon species

* Implement variant override logic to egg hatching phase

* Delete src/enums/variant-tiers

* Create variant-tiers enum

* Added egg shiny and variant overrides

* fixed egg comment in overrides.ts

* Added override logic to egg hatch phase

* Added species pool filter logic when global override is set

* Added global egg tier override logic

* Added global egg tier override

* Added global gacha pull count override logic

* Added global gacha pull count override

* Renamed egg hatch override

* Renamed egg hatch override

* Added gacha pull without voucher global override

* Renamed free gacha pull global override

* Added free gacha pull override logic

* Gacha pull count override name fix

* Bugfix

* restored defaults + savegame bugfix

* eggOptions added to parameterize eggs. Added option to buy eggs of the same species.

* Small Bugfix for same species egg generation

* Removed translation from translator

* Improved the isManaphyEgg() check

* Fixed manaphy egg hatch wave count

* Added comments to IEggOptions

* Added eggOptions for hidden ability and rare egg move override

* Merge Fix: Update egg-hatch-phase.ts

* Fixed manaphy rates back to 1/256 like in PR #2182

* Renamed override, same species egg unlocks after passive is bought. Added code as comment for custom shiny, HA and rare egg move rates.

* Merge fix. Moved enums.

* quick fix for the commented out code

* Fixed that you can't buy an egg over the 99 egg limit

* Fix that you can't buy eternatus

* Use already existing randSeedShuffle instead of my own function

* Eternatus buyable again. Changed overrides to be able to set common tier/variants. Moved getGuaranteedEggTierFromPullCount().

* Changed eggOption gachaType to sourceType. Replaced eggOption overrideRareEggMove with eggMoveIndex to exatly specify an egg move. Moved egg move unlock logic into the egg class. Simplified shiny calculation. Added same species egg type descriptor. Moved custom rates for same species egg code into egg.ts.

* Added 19 unit tests for eggs

* Changed unit test description

* Added higher rates for same species eggs

* Adjusted same species egg cost for 1-3 cost starters and HA rates

* Added legacy egg loading unit test. Fixed gachaType legacy value loaded from DB and legacy tier loading

* Legacy egg loading from server DB fixed
2024-06-21 20:19:56 -04:00
Matthew
3d9b134332
[UI] Update Challenge UI (#2393)
* Update Challenge UI

* Update interpolation and localization

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-19 20:40:08 +01:00
Matthew
d70dd16f8c
[Refactor] I18n Cleaning (#2348)
* I18n Cleaning

* pr comments

* appease typedoc

* moved types into src
2024-06-17 17:05:33 -04:00
prime
111f4362fc
[QoL] Improved Nature selection + Persistent selection of various values (#1401)
* Added nature selection menu

Added a nature selection menu to the starter selection, as you can way too easily skip over the nature you want when cycling.
All nature selections are furthermore persistent and stored in the starterData.

Those changes are compatible with the current save format, but will increase the size, so, in case the size of the save file can't be increased, further changes will be needed.

* Sorted nature selection into sub-menus

The nature-selection menu is now, instead of one large list, multiple smaller menus.
Those menus will appear once at least one nature of the appropriate kind has been collected.

Translations partially required.

* Update French starter-select-ui-handler.ts

* Added support for updated save structure

Adds compatibility with updated save-data structure which supports more persistent starter attributes

* more persistent start data

Abilities, Variants and Forms are now also saved.

* added gender to stored information

* fixed typedoc issues

* Starter Preferences now stored locally

* removed deprecated import (due last merge)

* Sub menus removed

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-06-17 00:49:29 -04:00
Matthew
8d75670a81
[UI] egg and starter formatting (#2043)
* egg and starter formatting

* localization update

* localization update

* fix local voucher test

* pr comments

* pr comments

* account for new font
2024-06-10 21:58:01 -04:00
SquillWall
a1171eceb9
[QoL] Show currently bound controls on starter menu for last active device (#1859)
* show currently bound controls on starter menu for last active device

* add special handling for touch controls

* remove hardcoded controls for all locales
2024-06-09 03:35:11 +02:00
Greenlamp2
e2be6ba002
added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
mercurius-00
e5cd95859d
Chinese localization supplement and fixes (#945)
Co-authored-by: hjh <j1441257360@163.com>
2024-05-16 04:10:11 -05:00
Lugiad
afcffab90f
Added Gen names localizations in Starter Selection UI (+"Uncaught" translation in French) (#907)
* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Update starter-select-ui-handler.ts

* Update starter-select-ui-handler.ts

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Updated with recent pt BR edits
2024-05-15 10:57:48 -05:00
José Ricardo Fleury Oliveira
74ee3329f8
Added "Uncaught" localization in Starter Selection UI (#831) 2024-05-13 18:02:44 -05:00
Madmadness65
34a4f86982 Add a couple starter select localization entries
The passive ability's "Locked" and "Disabled" strings can now be localized.
2024-05-13 12:50:56 -05:00
Madmadness65
e39b157767 Make Simplified Chinese locale use zh_CN 2024-05-08 23:13:38 -05:00