* i18n: prepare female DE achievments
and copy keys in base language: en
* adapt gender context for achv
* add a TODO about an odd `this` usage
* remove debugging leftover code
whops
* add `playerGender` to settings helper
* fix test runs
And revert some changes
* feat: Add hasAdminRole property to UserInfo interface and update initLoggedInUser and updateUserInfo functions
This commit adds the hasAdminRole property to the UserInfo interface in the account.ts file. The initLoggedInUser function is updated to set the hasAdminRole property to false by default. The updateUserInfo function is also updated to set the hasAdminRole property to false when bypassLogin is true. This change allows for better management of user roles and permissions.
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* Updated UI for admin panel and menu
* Remove random blank line from merge
* Fix imports in `src/ui/ui.ts`
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Inserts break to prevent fall through in checkFlag
* Adds break to IGNORE_PROTECT case for safety
* Revert "Adds break to IGNORE_PROTECT case for safety"
This reverts commit 2589faf69e.
* Adds break to IGNORE_PROTECT properly
* Translate ability.json via GitLocalize
* Translate arena-flyout.json via GitLocalize
* Translate dialogue-female.json via GitLocalize
* Translate modifier-type.json via GitLocalize
* Translate move.json via GitLocalize
* Translate settings.json via GitLocalize
* Translate tutorial.json via GitLocalize
---------
Co-authored-by: José Ricardo <josefleury@discente.ufg.br>
* Make sure trainers are using fully evolved Pokemon by gym 3
* Expand comment info
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Implement suggestions
* Update `getPokemonSpecies()` to throw an error if passed `undefined`
---------
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Re-Added localisation for Meloetta Pirouette
* "Refactored Japanese backlog (json migration)"
* Update pokemon-form.json IT
Mixed with Meloetta PR
* Fixed Meloetta changes sneaking in the JA PR
* Fixed Meloetta changes sneaking in the JA PR again
* Update src/locales/ja/menu-ui-handler.json
This is why translation PRs should not sit for 2 weeks
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
---------
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Added settings option to toggle UI sound effects
* Added text to other locales
* Localizations except es and it
* New language locales
* Added italian translation
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Refactored on top of PR #3527
* Rebased and updated setting name
* Added comments for the included sound effects
---------
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Make type/category read-only
* Fix protean/libero tests
* Refactor Pokemon type effectiveness calculation
* Merge getMoveEffectiveness and getAttackMoveEffectiveness
* Move priority-blocking ability check
* Fix incorrect early stopping implementation in MultiHitAttr
* Fix Aerilate, etc. affecting variable-type moves
* Thunder Wave now respects Attack type immunities
* Use final move types for pre-defend abilities
* Steal some things from flx's PR hehe
* Fix Thousand Arrows + "No effect" messages
* Fix status type effectiveness check
* Another status move effectiveness update + some docs
* changing status logic again...
* Fix unnecessary "No Effect" message for Volt Absorb, etc
* Add type effectiveness unit test
* Add Galvanize integration tests
* Add multi-hit test to galvanize tests
* Add power check to first Galvanize test
* Add missing doc line
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
* Resolve torranx's nits
* Apply suggestions from Kev's code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* More suggestions I missed
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Optimize effectiveness test and make others more stylish (#3)
* Resolve Kev's remaining nits and some test issues
---------
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta
Co-authored-by: frutescens
* resize achv box default width
* add language font size option. DE font size 80px
* resize challenge desc window width. fix cursor width. shrink font size of desc. set middle align start label
* [Balance] Gigantamax State/Form Rebalance (WIP)
* GMAX Ability for Orbeetle adjusted
* fixed typo on CHLOROPHYLL
* Adjusted stats so there was a less intense drop in some stats
* Added comments to GMAX Pikachu, Eevee, Meowth
* Updated ability for GMAX Kingler and Eevee
* Added Stellar typing to GMAX Eevee
* Fixed typing on GMAX Eevee and Snorlax
* GMax Garbodor- Toxic Debris > Corrosion
* Corrected Trubbish passive to not overlap with GMax Garbodor
* Update pokemonFixed Coalossal, Flapple, and Centiskorch BST, Alcremie Ability Change
* Changed Alcremie Passive in adjustment with Gmax ability
* Undid Eevee being Stellar
* Gmax Sandaconda Sand Stream -> Sand Spit
* Balance Sweep of changes by damo, less dropped stats and simpler spreads
* fixed 5 Appletun BST I missed
* fixed missing Hatterene BST
* Sets Lunar Blessing selfTarget healing to false
* Removes redundant lines
* Adds unit test for Lunar Blessing
* Adjusts unit tests to spy on function calls
* Enemy trainers will now show their title after defeat
* Basically titles are now always shown (like in the real games)
* Revert "Basically titles are now always shown (like in the real games)"
This reverts commit 6943860539.
* Changed how non-BGM are loaded into the game + moved into directories
* some leftovers
* Apply suggestions from code review
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings.
* Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner
* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.
* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)
* Fix Memory Mushroom not showing relearner moves
* Fix rollout test
* Rewrite player faint logic in FaintPhase (#3614)
* 867 runerigus sprite (#3629)
cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged
- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2.
* Revert "Endless MBH Fix"
This reverts commit 8eb4481301.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Bug] Fix type-hints for immunity (#3620)
* enable mock containers to be found by name
* enable mock text to be found by name
* add test coverage for type-hints
Only for "immunity" and "status moves"
* fix wrong message key of curse(ghost type) (#3631)
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* Grip Claw now shows the proper pokemon nickname (#3634)
Co-authored-by: frutescens <info@laptop>
---------
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2.
* Revert "Endless MBH Fix"
This reverts commit 8eb4481301.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* Deleted phases.ts (#3618)
* Updated sound terms
* Added space for localization
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_TW/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/de/settings.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/ko/settings.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/it/settings.ts
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Include sound effects that were loaded in as BGM.
* Removed stray placeholder localization
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* prevent being able to start with a hidden ability that's not unlocked for some Pokemon
* fix starter ui for pokemon with a single ability and only ability 2 unlocked
* [qol] add animated arrows in the Stats screen to show that the list is scrollable
* make legacy theme checks more explicit
* add some documentation + code cleanup
* Clicking Right from Lock Rarities moves to transfer or check team
* make cursor left movement more natural
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Improve scroll bar
Remaking these changes on the beta branch since you're supposed to do it for the PR checklist
* Fix potential divide by zero error
Thank you to KimJeongSun for bringing this up
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
* Fix parenthases order
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
---------
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
* fix damage calculations. add test code
* define toIntValue function to replace every repeatitive min floor function.
* revert unnecessary minimum boundary
* update function name `toIntValue` -> `toDmgValue`. update comments.
* add missing updates for changing function name
* Update src/utils.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* remove redundant comment
* update import code for test with phase
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Adds simulated tag support to all abilities
* Fix compiler errors in ability.ts
Most things are still on fire 😢
* Fix errors left over after merge
* Another pass through simulated ability call logic
* Fix leftover errors from merge resolution
* Another gh pages issue :pikamad:
* Simulated call fixes based on Kev's feedback
* RIP phases.ts
---------
Co-authored-by: Xavion3 <xavion333@gmail.com>
* add `hasTag` to arena
* fix flying type damage calculation for grounded states
Before the grounded state would make e.g. electric moves no more very-effective. This is invalid
Co-authored-by: Tristan D Gant <tgant2017@outlook.com>
* add tests for gravity v. ground v. electric
* Update src/test/arena/arena_gravity.test.ts
fix typo
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* use `arena` instead of this.scene.arena
* use `const arena = this.scene.arean` instead of destructoring
* Apply suggestions from code review
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* fix es-lint
---------
Co-authored-by: Tristan D Gant <tgant2017@outlook.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Fix Jaw Lock not removing TRAPPED tag after enemy faints
* Create tests for Jaw Lock
* Fix overrides import
* Clean up implementation + tests
* minor style change to phases
* Update src/data/move.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Jaw Lock no longer overlaps its trapping effect
* Friendship ended with JAW_LOCK tag type
Now TRAPPED is my new best friend
---------
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Fixed issue with falsy issue within condition to get a stat for IV scanner
* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.
* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)
* Fix Memory Mushroom not showing relearner moves
* Fix rollout test
* Rewrite player faint logic in FaintPhase (#3614)
* 867 runerigus sprite (#3629)
cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged
- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2.
* Revert "Endless MBH Fix"
This reverts commit 8eb4481301.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Bug] Fix type-hints for immunity (#3620)
* enable mock containers to be found by name
* enable mock text to be found by name
* add test coverage for type-hints
Only for "immunity" and "status moves"
* fix wrong message key of curse(ghost type) (#3631)
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* Grip Claw now shows the proper pokemon nickname (#3634)
Co-authored-by: frutescens <info@laptop>
---------
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* enable mock containers to be found by name
* enable mock text to be found by name
* add test coverage for type-hints
Only for "immunity" and "status moves"