5 Commits

Author SHA1 Message Date
NightKev
00f7fd47df
[Refactor] Remove unnecessary re-exports (#4818)
* Remove unnecessary re-exports

* Move `Type` enum to `src/enums/type.ts`

* Remove import style change from `modifier-type.ts`
2024-11-08 17:44:34 -05:00
torranx
644c078a6c add new lint rules....again 2024-10-04 13:08:31 +08:00
flx-sta
1a5cbf8ecb
[Refactor][Tests] Set default test timeout to 20s (#4338)
* set default test timeout to 20s

* remove "TIMEOUT" reference from create-test-boilerplate

* remove TIMEOUT from tests

* test: remove leftover `20 sec timeout` references

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-20 23:05:45 +02:00
NightKev
11d912bad8
[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
* Make `OPP_MOVESET_OVERRIDE` fully override the enemy's moveset

* Update tests with new override behavior

* Fix tests

* Fix another test

* Move overrides no longer required to be arrays

* Remove `SPLASH_ONLY` test utility variable

* Update moveset override helper functions

* Missed some tests
2024-09-09 12:55:11 -04:00
innerthunder
0221c9faba
[Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions (#3704)
* Make type/category read-only

* Fix protean/libero tests

* Refactor Pokemon type effectiveness calculation

* Merge getMoveEffectiveness and getAttackMoveEffectiveness

* Move priority-blocking ability check

* Fix incorrect early stopping implementation in MultiHitAttr

* Fix Aerilate, etc. affecting variable-type moves

* Thunder Wave now respects Attack type immunities

* Use final move types for pre-defend abilities

* Steal some things from flx's PR hehe

* Fix Thousand Arrows + "No effect" messages

* Fix status type effectiveness check

* Another status move effectiveness update + some docs

* changing status logic again...

* Fix unnecessary "No Effect" message for Volt Absorb, etc

* Add type effectiveness unit test

* Add Galvanize integration tests

* Add multi-hit test to galvanize tests

* Add power check to first Galvanize test

* Add missing doc line

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Resolve torranx's nits

* Apply suggestions from Kev's code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* More suggestions I missed

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Optimize effectiveness test and make others more stylish (#3)

* Resolve Kev's remaining nits and some test issues

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Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta
Co-authored-by: frutescens
2024-08-25 19:11:01 -07:00