* Biome.END goes somewhere random
* this way island is included too
* no towns or plains
* Enums are dumb
---------
Co-authored-by: frutescens <info@laptop>
* Inserts break to prevent fall through in checkFlag
* Adds break to IGNORE_PROTECT case for safety
* Revert "Adds break to IGNORE_PROTECT case for safety"
This reverts commit 2589faf69edd67883272761ab3ddf59a54e8c013.
* Adds break to IGNORE_PROTECT properly
* Make sure trainers are using fully evolved Pokemon by gym 3
* Expand comment info
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Implement suggestions
* Update `getPokemonSpecies()` to throw an error if passed `undefined`
---------
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Make type/category read-only
* Fix protean/libero tests
* Refactor Pokemon type effectiveness calculation
* Merge getMoveEffectiveness and getAttackMoveEffectiveness
* Move priority-blocking ability check
* Fix incorrect early stopping implementation in MultiHitAttr
* Fix Aerilate, etc. affecting variable-type moves
* Thunder Wave now respects Attack type immunities
* Use final move types for pre-defend abilities
* Steal some things from flx's PR hehe
* Fix Thousand Arrows + "No effect" messages
* Fix status type effectiveness check
* Another status move effectiveness update + some docs
* changing status logic again...
* Fix unnecessary "No Effect" message for Volt Absorb, etc
* Add type effectiveness unit test
* Add Galvanize integration tests
* Add multi-hit test to galvanize tests
* Add power check to first Galvanize test
* Add missing doc line
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
* Resolve torranx's nits
* Apply suggestions from Kev's code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* More suggestions I missed
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Optimize effectiveness test and make others more stylish (#3)
* Resolve Kev's remaining nits and some test issues
---------
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta
Co-authored-by: frutescens
* [Balance] Gigantamax State/Form Rebalance (WIP)
* GMAX Ability for Orbeetle adjusted
* fixed typo on CHLOROPHYLL
* Adjusted stats so there was a less intense drop in some stats
* Added comments to GMAX Pikachu, Eevee, Meowth
* Updated ability for GMAX Kingler and Eevee
* Added Stellar typing to GMAX Eevee
* Fixed typing on GMAX Eevee and Snorlax
* GMax Garbodor- Toxic Debris > Corrosion
* Corrected Trubbish passive to not overlap with GMax Garbodor
* Update pokemonFixed Coalossal, Flapple, and Centiskorch BST, Alcremie Ability Change
* Changed Alcremie Passive in adjustment with Gmax ability
* Undid Eevee being Stellar
* Gmax Sandaconda Sand Stream -> Sand Spit
* Balance Sweep of changes by damo, less dropped stats and simpler spreads
* fixed 5 Appletun BST I missed
* fixed missing Hatterene BST
* Sets Lunar Blessing selfTarget healing to false
* Removes redundant lines
* Adds unit test for Lunar Blessing
* Adjusts unit tests to spy on function calls
* Changed how non-BGM are loaded into the game + moved into directories
* some leftovers
* Apply suggestions from code review
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings.
* Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner
* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.
* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)
* Fix Memory Mushroom not showing relearner moves
* Fix rollout test
* Rewrite player faint logic in FaintPhase (#3614)
* 867 runerigus sprite (#3629)
cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged
- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2830e972c348d698259535e117850bf.
* Revert "Endless MBH Fix"
This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Bug] Fix type-hints for immunity (#3620)
* enable mock containers to be found by name
* enable mock text to be found by name
* add test coverage for type-hints
Only for "immunity" and "status moves"
* fix wrong message key of curse(ghost type) (#3631)
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* Grip Claw now shows the proper pokemon nickname (#3634)
Co-authored-by: frutescens <info@laptop>
---------
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2830e972c348d698259535e117850bf.
* Revert "Endless MBH Fix"
This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* Deleted phases.ts (#3618)
* Updated sound terms
* Added space for localization
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_TW/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/de/settings.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/ko/settings.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/it/settings.ts
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Include sound effects that were loaded in as BGM.
* Removed stray placeholder localization
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* fix damage calculations. add test code
* define toIntValue function to replace every repeatitive min floor function.
* revert unnecessary minimum boundary
* update function name `toIntValue` -> `toDmgValue`. update comments.
* add missing updates for changing function name
* Update src/utils.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* remove redundant comment
* update import code for test with phase
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Adds simulated tag support to all abilities
* Fix compiler errors in ability.ts
Most things are still on fire 😢
* Fix errors left over after merge
* Another pass through simulated ability call logic
* Fix leftover errors from merge resolution
* Another gh pages issue :pikamad:
* Simulated call fixes based on Kev's feedback
* RIP phases.ts
---------
Co-authored-by: Xavion3 <xavion333@gmail.com>
* Fix Jaw Lock not removing TRAPPED tag after enemy faints
* Create tests for Jaw Lock
* Fix overrides import
* Clean up implementation + tests
* minor style change to phases
* Update src/data/move.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Jaw Lock no longer overlaps its trapping effect
* Friendship ended with JAW_LOCK tag type
Now TRAPPED is my new best friend
---------
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Fixed issue with falsy issue within condition to get a stat for IV scanner
* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.
* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)
* Fix Memory Mushroom not showing relearner moves
* Fix rollout test
* Rewrite player faint logic in FaintPhase (#3614)
* 867 runerigus sprite (#3629)
cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged
- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2830e972c348d698259535e117850bf.
* Revert "Endless MBH Fix"
This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Bug] Fix type-hints for immunity (#3620)
* enable mock containers to be found by name
* enable mock text to be found by name
* add test coverage for type-hints
Only for "immunity" and "status moves"
* fix wrong message key of curse(ghost type) (#3631)
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* Grip Claw now shows the proper pokemon nickname (#3634)
Co-authored-by: frutescens <info@laptop>
---------
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* [Balance] Various Fixes
* Readjusted Legendary same-species eggs back to 10 candy
* Updated some passives
* Changed Chien Pao Passive
* Eevee passive final adjustment
* Chi Yu and Chien Pao changed again
* Arcto passives