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pokemon-rogue-battle
pokemon-rogue-battle
phases/level-up-phase
LevelUpPhase
Class LevelUpPhase
Hierarchy (
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)
PlayerPartyMemberPokemonPhase
LevelUpPhase
Index
Constructors
constructor
Properties
field
Index
last
Level
level
party
Member
Index
player
pokemon
scene
Methods
end
execute
For
All
get
Party
get
Player
Pokemon
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
Constructors
constructor
new
Level
Up
Phase
(
scene
,
partyMemberIndex
,
lastLevel
,
level
)
:
LevelUpPhase
Parameters
scene
:
default
partyMemberIndex
:
number
lastLevel
:
number
level
:
number
Returns
LevelUpPhase
Properties
Protected
field
Index
field
Index
:
number
Protected
last
Level
last
Level
:
number
Protected
level
level
:
number
Protected
party
Member
Index
party
Member
Index
:
number
Protected
player
player
:
boolean
Protected
pokemon
pokemon
:
PlayerPokemon
= ...
Protected
scene
scene
:
default
Methods
end
end
(
)
:
void
Returns
void
execute
For
All
execute
For
All
(
func
)
:
void
Parameters
func
:
PokemonFunc
Returns
void
get
Party
get
Party
(
)
:
default
[]
Returns
default
[]
get
Player
Pokemon
get
Player
Pokemon
(
)
:
PlayerPokemon
Returns
PlayerPokemon
get
Pokemon
get
Pokemon
(
)
:
default
Returns
default
hide
Enemy
Trainer
hide
Enemy
Trainer
(
)
:
void
Returns
void
show
Enemy
Trainer
show
Enemy
Trainer
(
trainerSlot
?
)
:
void
Parameters
trainerSlot
:
TrainerSlot
= TrainerSlot.NONE
Returns
void
start
start
(
)
:
void
Returns
void
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Constructors
constructor
Properties
field
Index
last
Level
level
party
Member
Index
player
pokemon
scene
Methods
end
execute
For
All
get
Party
get
Player
Pokemon
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
pokemon-rogue-battle
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