interface SystemSaveData {
    achvUnlocks: AchvUnlocks;
    dexData: DexData;
    eggPity: number[];
    eggs: default[];
    gameStats: GameStats;
    gameVersion: string;
    gender: PlayerGender;
    secretId: number;
    starterData: StarterData;
    timestamp: number;
    trainerId: number;
    unlockPity: number[];
    unlocks: Unlocks;
    voucherCounts: VoucherCounts;
    voucherUnlocks: VoucherUnlocks;
}

Properties

achvUnlocks: AchvUnlocks
dexData: DexData
eggPity: number[]
eggs: default[]
gameStats: GameStats
gameVersion: string
gender: PlayerGender
secretId: number
starterData: StarterData
timestamp: number
trainerId: number
unlockPity: number[]
unlocks: Unlocks
voucherCounts: VoucherCounts
voucherUnlocks: VoucherUnlocks