Mock TimedEventManager so that ongoing events don't impact tests
For events that change the classic candy friendship multiplier
The highest classic friendship multiplier among the active events, or the default CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER
For events where Delibirdy gives extra items
list of ids of ModifierTypes that Delibirdy hands out as a bonus
For events where defeated bosses (Gym Leaders, E4 etc) give out Voucher Plus even if they were defeated before
Whether vouchers should be upgraded
For events where there's a set weather for town biome (other biomes are hard)
Event weathers for town
Mock TimedEventManager so that ongoing events don't impact tests