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textDetermines if a value reduction upgrade is available for the given species ID
The ID of the species to check the value reduction of
true if the user has enough candies and all value reductions have not been unlocked already
Processes an CandyUpgradeNotificationChangedEvent
sent when the corresponding setting changes
Event sent by the callback
Sets a bounce animation if enabled and the Pokemon has an upgrade
Phaser.GameObjects.GameObject to animate
PokemonSpecies
of the icon used to check for upgrades
Should this animation be paused after it is added?
Sets the visibility of a Candy Upgrade Icon
A basic abstract class to act as a holder and processor for UI elements.