Constructors
Properties
Methods
listenInputs
- listenInputs(): void
Returns void
pressGamepadButton
- pressGamepadButton(button, duration): Promise<void>
Parameters
- button: number
- duration: number
Returns Promise<void>
pressKeyboardKey
- pressKeyboardKey(key, duration): Promise<void>
Parameters
- key: number
- duration: number
Returns Promise<void>
pressTouch
- pressTouch(button, duration): Promise<void>
Parameters
- button: string
- duration: number
Returns Promise<void>