Constructors

Properties

list: any[] = []
phaserText: any
scene: any
splitRegExp: any
style: any
textureManager: any
wordWrapWidth: any

Methods

  • Sets the position of this Game Object.

    Parameters

    • Optional x: number

      The x position of this Game Object. Default 0.

    • Optional y: number

      The y position of this Game Object. If not set it will use the x value. Default x.

    • Optional z: number

      The z position of this Game Object. Default 0.

    • Optional w: number

      The w position of this Game Object. Default 0.

    Returns void