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pokemon-rogue-battle
pokemon-rogue-battle
ui/summary-ui-handler
default
Class default
A basic abstract class to act as a holder and processor for UI elements.
Hierarchy (
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default
default
Index
Constructors
constructor
Properties
active
cursor
mode
scene
Methods
clear
destroy
Blink
Cursor
get
Cursor
get
Page
Key
get
Selected
Move
get
Text
Color
get
Ui
hide
Move
Effect
hide
Move
Select
hide
Status
populate
Page
Container
process
Input
set
Cursor
setup
show
show
Move
Effect
show
Move
Select
show
Status
Constructors
constructor
new default
(
scene
)
:
default
Parameters
scene
:
default
Returns
default
Properties
active
active
:
boolean
= false
Protected
cursor
cursor
:
number
= 0
Protected
mode
mode
:
null
|
number
Protected
scene
scene
:
default
Methods
clear
clear
(
)
:
void
Returns
void
destroy
Blink
Cursor
destroy
Blink
Cursor
(
)
:
void
Returns
void
get
Cursor
get
Cursor
(
)
:
number
Returns
number
get
Page
Key
get
Page
Key
(
page
?
)
:
string
Parameters
Optional
page
:
number
Returns
string
get
Selected
Move
get
Selected
Move
(
)
:
null
|
default
Returns
null
|
default
get
Text
Color
get
Text
Color
(
style
,
shadow
?
)
:
string
Parameters
style
:
TextStyle
shadow
:
boolean
= false
Returns
string
get
Ui
get
Ui
(
)
:
default
Returns
default
hide
Move
Effect
hide
Move
Effect
(
instant
?
)
:
void
Parameters
Optional
instant
:
boolean
Returns
void
hide
Move
Select
hide
Move
Select
(
)
:
void
Returns
void
hide
Status
hide
Status
(
instant
?
)
:
void
Parameters
Optional
instant
:
boolean
Returns
void
populate
Page
Container
populate
Page
Container
(
pageContainer
,
page
?
)
:
void
Parameters
pageContainer
:
Container
Optional
page
:
Page
Returns
void
process
Input
process
Input
(
button
)
:
boolean
Parameters
button
:
Button
Returns
boolean
set
Cursor
set
Cursor
(
cursor
,
overrideChanged
?
)
:
boolean
Parameters
cursor
:
number
overrideChanged
:
boolean
= false
Returns
boolean
setup
setup
(
)
:
void
Returns
void
show
show
(
args
)
:
boolean
Parameters
args
:
any
[]
Returns
boolean
show
Move
Effect
show
Move
Effect
(
instant
?
)
:
void
Parameters
Optional
instant
:
boolean
Returns
void
show
Move
Select
show
Move
Select
(
)
:
void
Returns
void
show
Status
show
Status
(
instant
?
)
:
void
Parameters
Optional
instant
:
boolean
Returns
void
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Inherited
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Constructors
constructor
Properties
active
cursor
mode
scene
Methods
clear
destroy
Blink
Cursor
get
Cursor
get
Page
Key
get
Selected
Move
get
Text
Color
get
Ui
hide
Move
Effect
hide
Move
Select
hide
Status
populate
Page
Container
process
Input
set
Cursor
setup
show
show
Move
Effect
show
Move
Select
show
Status
pokemon-rogue-battle
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A basic abstract class to act as a holder and processor for UI elements.