A basic abstract class to act as a holder and processor for UI elements.

Hierarchy (view full)

Constructors

Properties

accuracyLabel: Text
accuracyText: Text
active: boolean = false
cursor: number = 0
cursor2: number = 0
cursorObj: Image
fieldIndex: number = 0
mode: number
moveCategoryIcon: Sprite
movesContainer: Container
powerLabel: Text
powerText: Text
ppLabel: Text
ppText: Text
scene: default
typeIcon: Sprite

Methods