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pokemon-rogue-battle
pokemon-rogue-battle
ui/ball-ui-handler
default
Class default
A basic abstract class to act as a holder and processor for UI elements.
Hierarchy (
view full
)
default
default
Index
Constructors
constructor
Properties
active
counts
Text
cursor
cursor
Obj
mode
pokeball
Select
Bg
pokeball
Select
Container
scene
Methods
clear
erase
Cursor
get
Cursor
get
Text
Color
get
Ui
process
Input
set
Cursor
setup
show
update
Counts
Constructors
constructor
new default
(
scene
)
:
default
Parameters
scene
:
default
Returns
default
Properties
active
active
:
boolean
= false
Private
counts
Text
counts
Text
:
Text
Protected
cursor
cursor
:
number
= 0
Private
cursor
Obj
cursor
Obj
:
Image
Protected
mode
mode
:
number
Private
pokeball
Select
Bg
pokeball
Select
Bg
:
NineSlice
Private
pokeball
Select
Container
pokeball
Select
Container
:
Container
Protected
scene
scene
:
default
Methods
clear
clear
(
)
:
void
Returns
void
erase
Cursor
erase
Cursor
(
)
:
void
Returns
void
get
Cursor
get
Cursor
(
)
:
number
Returns
number
get
Text
Color
get
Text
Color
(
style
,
shadow
?
)
:
string
Parameters
style
:
TextStyle
shadow
:
boolean
= false
Returns
string
get
Ui
get
Ui
(
)
:
default
Returns
default
process
Input
process
Input
(
button
)
:
boolean
Parameters
button
:
Button
Returns
boolean
set
Cursor
set
Cursor
(
cursor
)
:
boolean
Parameters
cursor
:
number
Returns
boolean
setup
setup
(
)
:
void
Returns
void
show
show
(
args
)
:
boolean
Parameters
args
:
any
[]
Returns
boolean
update
Counts
update
Counts
(
)
:
void
Returns
void
Settings
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constructor
active
counts
Text
cursor
cursor
Obj
mode
pokeball
Select
Bg
pokeball
Select
Container
scene
clear
erase
Cursor
get
Cursor
get
Text
Color
get
Ui
process
Input
set
Cursor
setup
show
update
Counts
pokemon-rogue-battle
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A basic abstract class to act as a holder and processor for UI elements.