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pokemon-rogue-battle
pokemon-rogue-battle
phases
StatChangePhase
Class StatChangePhase
Hierarchy (
view full
)
PokemonPhase
StatChangePhase
Index
Constructors
constructor
Properties
battler
Index
can
Be
Copied
field
Index
ignore
Abilities
levels
player
scene
self
Target
show
Message
stats
Methods
aggregate
Stat
Changes
end
execute
For
All
get
Order
get
Pokemon
get
Random
Stat
get
Stat
Change
Messages
hide
Enemy
Trainer
show
Enemy
Trainer
start
Constructors
constructor
new
Stat
Change
Phase
(
scene
,
battlerIndex
,
selfTarget
,
stats
,
levels
,
showMessage
?
,
ignoreAbilities
?
,
canBeCopied
?
)
:
StatChangePhase
Parameters
scene
:
default
battlerIndex
:
BattlerIndex
selfTarget
:
boolean
stats
:
BattleStat
[]
levels
:
number
showMessage
:
boolean
= true
ignoreAbilities
:
boolean
= false
canBeCopied
:
boolean
= true
Returns
StatChangePhase
Properties
Protected
battler
Index
battler
Index
:
number
Private
can
Be
Copied
can
Be
Copied
:
boolean
field
Index
field
Index
:
number
Private
ignore
Abilities
ignore
Abilities
:
boolean
Private
levels
levels
:
number
player
player
:
boolean
Protected
scene
scene
:
default
Private
self
Target
self
Target
:
boolean
Private
show
Message
show
Message
:
boolean
Private
stats
stats
:
BattleStat
[]
Methods
aggregate
Stat
Changes
aggregate
Stat
Changes
(
random
?
)
:
void
Parameters
random
:
boolean
= false
Returns
void
end
end
(
)
:
void
Returns
void
execute
For
All
execute
For
All
(
func
)
:
void
Parameters
func
:
PokemonFunc
Returns
void
get
Order
get
Order
(
)
:
BattlerIndex
[]
Returns
BattlerIndex
[]
get
Pokemon
get
Pokemon
(
)
:
default
Returns
default
get
Random
Stat
get
Random
Stat
(
)
:
BattleStat
Returns
BattleStat
get
Stat
Change
Messages
get
Stat
Change
Messages
(
stats
,
levels
,
relLevels
)
:
string
[]
Parameters
stats
:
BattleStat
[]
levels
:
number
relLevels
:
number
[]
Returns
string
[]
hide
Enemy
Trainer
hide
Enemy
Trainer
(
)
:
void
Returns
void
show
Enemy
Trainer
show
Enemy
Trainer
(
trainerSlot
?
)
:
void
Parameters
trainerSlot
:
TrainerSlot
= TrainerSlot.NONE
Returns
void
start
start
(
)
:
void
Returns
void
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constructor
battler
Index
can
Be
Copied
field
Index
ignore
Abilities
levels
player
scene
self
Target
show
Message
stats
aggregate
Stat
Changes
end
execute
For
All
get
Order
get
Pokemon
get
Random
Stat
get
Stat
Change
Messages
hide
Enemy
Trainer
show
Enemy
Trainer
start
pokemon-rogue-battle
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