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pokemon-rogue-battle
pokemon-rogue-battle
phases/command-phase
CommandPhase
Class CommandPhase
Hierarchy (
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)
FieldPhase
CommandPhase
Index
Constructors
constructor
Properties
field
Index
scene
Methods
cancel
check
Fight
Override
end
execute
For
All
get
Field
Index
get
Order
get
Pokemon
handle
Command
hide
Enemy
Trainer
show
Enemy
Trainer
start
Constructors
constructor
new
Command
Phase
(
scene
,
fieldIndex
)
:
CommandPhase
Parameters
scene
:
default
fieldIndex
:
number
Returns
CommandPhase
Properties
Protected
field
Index
field
Index
:
number
Protected
scene
scene
:
default
Methods
cancel
cancel
(
)
:
void
Returns
void
check
Fight
Override
check
Fight
Override
(
)
:
boolean
Returns
boolean
end
end
(
)
:
void
Returns
void
execute
For
All
execute
For
All
(
func
)
:
void
Parameters
func
:
PokemonFunc
Returns
void
get
Field
Index
get
Field
Index
(
)
:
number
Returns
number
get
Order
get
Order
(
)
:
BattlerIndex
[]
Returns
BattlerIndex
[]
get
Pokemon
get
Pokemon
(
)
:
PlayerPokemon
Returns
PlayerPokemon
handle
Command
handle
Command
(
command
,
cursor
,
...
args
)
:
boolean
Parameters
command
:
Command
cursor
:
number
Rest
...
args
:
any
[]
Returns
boolean
hide
Enemy
Trainer
hide
Enemy
Trainer
(
)
:
void
Returns
void
show
Enemy
Trainer
show
Enemy
Trainer
(
trainerSlot
?
)
:
void
Parameters
trainerSlot
:
TrainerSlot
= TrainerSlot.NONE
Returns
void
start
start
(
)
:
void
Returns
void
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Constructors
constructor
Properties
field
Index
scene
Methods
cancel
check
Fight
Override
end
execute
For
All
get
Field
Index
get
Order
get
Pokemon
handle
Command
hide
Enemy
Trainer
show
Enemy
Trainer
start
pokemon-rogue-battle
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