Heals the user or target by healRatio depending on the value of selfTarget

See

apply

Hierarchy (view full)

Constructors

Properties

firstHitOnly: boolean

Should this effect only apply on the first hit?

firstTargetOnly: boolean

Should this effect only apply on the first target hit?

healRatio: number

The percentage of Stat.HP to heal

lastHitOnly: boolean

Should this effect only apply on the last hit?

selfTarget: boolean

Should this Move target the user?

showAnim: boolean

Should an animation be shown?

Defines when this effect should trigger in the move's effect order

Methods

  • Gets the used move's additional effect chance. If user's ability has MoveEffectChanceMultiplierAbAttr or IgnoreMoveEffectsAbAttr modifies the base chance.

    Parameters

    Returns number

    Move chance value.