settingGamepadOptions: {
    BUTTON_ACTION: string[];
    BUTTON_CANCEL: string[];
    BUTTON_CYCLE_ABILITY: string[];
    BUTTON_CYCLE_FORM: string[];
    BUTTON_CYCLE_GENDER: string[];
    BUTTON_CYCLE_NATURE: string[];
    BUTTON_CYCLE_SHINY: string[];
    BUTTON_CYCLE_VARIANT: string[];
    BUTTON_DOWN: string[];
    BUTTON_LEFT: string[];
    BUTTON_MENU: string[];
    BUTTON_RIGHT: string[];
    BUTTON_SLOW_DOWN: string[];
    BUTTON_SPEED_UP: string[];
    BUTTON_STATS: string[];
    BUTTON_SUBMIT: string[];
    BUTTON_UP: string[];
    CONTROLLER: string[];
    GAMEPAD_SUPPORT: string[];
} = ...

Type declaration

  • BUTTON_ACTION: string[]
  • BUTTON_CANCEL: string[]
  • BUTTON_CYCLE_ABILITY: string[]
  • BUTTON_CYCLE_FORM: string[]
  • BUTTON_CYCLE_GENDER: string[]
  • BUTTON_CYCLE_NATURE: string[]
  • BUTTON_CYCLE_SHINY: string[]
  • BUTTON_CYCLE_VARIANT: string[]
  • BUTTON_DOWN: string[]
  • BUTTON_LEFT: string[]
  • BUTTON_MENU: string[]
  • BUTTON_RIGHT: string[]
  • BUTTON_SLOW_DOWN: string[]
  • BUTTON_SPEED_UP: string[]
  • BUTTON_STATS: string[]
  • BUTTON_SUBMIT: string[]
  • BUTTON_UP: string[]
  • CONTROLLER: string[]
  • GAMEPAD_SUPPORT: string[]