Battler tag for effects that ground the source, allowing Ground-type moves to hit them. Encompasses two tag types:
IGNORE_FLYING: Persistent grounding effects (i.e. from Smack Down and Thousand Waves)
ROOSTED: One-turn grounding effects (i.e. from Roost)
Optional
When given a battler tag or json representing one, load the data for it. This is meant to be inherited from by any battler tag with custom attributes
A battler tag
Battler tag for effects that ground the source, allowing Ground-type moves to hit them. Encompasses two tag types:
Item
IGNORE_FLYING: Persistent grounding effects (i.e. from Smack Down and Thousand Waves)
Item
ROOSTED: One-turn grounding effects (i.e. from Roost)