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pokemon-rogue-battle
pokemon-rogue-battle
phases/summon-phase
SummonPhase
Class SummonPhase
Hierarchy (
view full
)
PartyMemberPokemonPhase
SummonPhase
SummonMissingPhase
SwitchSummonPhase
Index
Constructors
constructor
Properties
field
Index
party
Member
Index
player
scene
Methods
end
execute
For
All
get
Party
get
Pokemon
hide
Enemy
Trainer
on
End
pre
Summon
queue
Post
Summon
show
Enemy
Trainer
start
summon
Constructors
constructor
new
Summon
Phase
(
scene
,
fieldIndex
,
player
?
,
loaded
?
)
:
SummonPhase
Parameters
scene
:
default
fieldIndex
:
number
player
:
boolean
= true
loaded
:
boolean
= false
Returns
SummonPhase
Properties
Protected
field
Index
field
Index
:
number
Protected
party
Member
Index
party
Member
Index
:
number
Protected
player
player
:
boolean
Protected
scene
scene
:
default
Methods
end
end
(
)
:
void
Returns
void
execute
For
All
execute
For
All
(
func
)
:
void
Parameters
func
:
PokemonFunc
Returns
void
get
Party
get
Party
(
)
:
default
[]
Returns
default
[]
get
Pokemon
get
Pokemon
(
)
:
default
Returns
default
hide
Enemy
Trainer
hide
Enemy
Trainer
(
)
:
void
Returns
void
on
End
on
End
(
)
:
void
Returns
void
pre
Summon
pre
Summon
(
)
:
void
Sends out a Pokemon before the battle begins and shows the appropriate messages
Returns
void
queue
Post
Summon
queue
Post
Summon
(
)
:
void
Returns
void
show
Enemy
Trainer
show
Enemy
Trainer
(
trainerSlot
?
)
:
void
Parameters
trainerSlot
:
TrainerSlot
= TrainerSlot.NONE
Returns
void
start
start
(
)
:
void
Returns
void
summon
summon
(
)
:
void
Returns
void
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Constructors
constructor
Properties
field
Index
party
Member
Index
player
scene
Methods
end
execute
For
All
get
Party
get
Pokemon
hide
Enemy
Trainer
on
End
pre
Summon
queue
Post
Summon
show
Enemy
Trainer
start
summon
pokemon-rogue-battle
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Sends out a Pokemon before the battle begins and shows the appropriate messages