Variable trainerNamePoolsConst
trainerNamePools: {
1: string[][];
10: string[][];
11: string[][];
12: string[];
13: string[];
14: string[][];
15: string[];
16: string[];
17: string[];
18: string[];
19: string[];
2: string[][];
20: string[];
21: string[];
22: string[];
23: string[];
24: string[];
25: string[];
26: string[];
27: string[];
28: string[];
29: string[];
3: string[][];
30: string[];
31: string[];
32: string[][];
33: string[][];
34: string[][];
35: string[][];
36: string[][];
37: string[][];
38: string[];
39: string[][];
4: string[][];
40: string[];
41: string[][];
42: string[];
43: string[][];
44: string[][];
45: string[];
46: string[][];
47: string[][];
48: string[][];
49: string[][];
5: string[];
6: string[];
7: string[];
8: string[][];
9: string[][];
} = ...
Type declaration
1: string[][]
10: string[][]
11: string[][]
12: string[]
13: string[]
14: string[][]
15: string[]
16: string[]
17: string[]
18: string[]
19: string[]
2: string[][]
20: string[]
21: string[]
22: string[]
23: string[]
24: string[]
25: string[]
26: string[]
27: string[]
28: string[]
29: string[]
3: string[][]
30: string[]
31: string[]
32: string[][]
33: string[][]
34: string[][]
35: string[][]
36: string[][]
37: string[][]
38: string[]
39: string[][]
4: string[][]
40: string[]
41: string[][]
42: string[]
43: string[][]
44: string[][]
45: string[]
46: string[][]
47: string[][]
48: string[][]
49: string[][]
5: string[]
6: string[]
7: string[]
8: string[][]
9: string[][]