Helper to handle a Pokemon's move

Hierarchy (view full)

Constructors

Properties

Methods

Constructors

Properties

game: default

Methods

  • Intercepts MoveEffectPhase and mocks the hitCheck's return value to false MoveEffectPhase.hitCheck. Used to force a move to miss.

    Parameters

    • firstTargetOnly: boolean = false

      Whether the move should force miss on the first target only, in the case of multi-target moves.

    Returns Promise<void>