A basic abstract class to act as a holder and processor for UI elements.

Hierarchy (view full)

Constructors

Properties

active: boolean = false
awaitingActionInput: boolean
bgmBar: default
communityConfig: OptionSelectConfig
cursor: number = 0
manageDataConfig: OptionSelectConfig
message: Text
mode: null | number
onActionInput: null | Function
optionSelectText: Text
pendingPrompt: boolean
prompt: Sprite
scale: number = 0.1666666667
scene: default
textCallbackTimer: null | TimerEvent
textTimer: null | TimerEvent
tutorialActive: boolean = false

Methods

  • Parameters

    • text: string
    • Optionalname: string
    • Optionaldelay: null | number
    • Optionalcallback: null | Function
    • OptionalcallbackDelay: null | number
    • Optionalprompt: null | boolean
    • OptionalpromptDelay: null | number

    Returns void

  • Parameters

    • text: string
    • Optionaldelay: number
    • Optionalcallback: Function
    • OptionalcallbackDelay: number
    • Optionalprompt: boolean
    • OptionalpromptDelay: number

    Returns void