Applies the switch-out logic after the Pokémon takes damage. Checks various conditions based on the moves used by the Pokémon, the opponents' moves, and the Pokémon's health after damage to determine whether the switch-out should occur.
true
if the switch-out logic was successfully applied
Rest
..._args: any[]
Ability attribute for forcing a Pokémon to switch out after its health drops below half. This attribute checks various conditions related to the damage received, the moves used by the Pokémon and its opponents, and determines whether a forced switch-out should occur.
Used by Wimp Out and Emergency Exit
See
applyPostDamage