Constructors
constructor
- new Egg(eggOptions?): Egg
Returns Egg
Accessors
eggMoveIndex
- get eggMoveIndex(): number
Returns number
hatchWaves
- get hatchWaves(): number
Returns number
- set hatchWaves(value): void
Returns void
id
- get id(): number
Returns number
isShiny
- get isShiny(): boolean
Returns boolean
overrideHiddenAbility
- get overrideHiddenAbility(): boolean
Returns boolean
timestamp
- get timestamp(): number
Returns number
Methods
addEggToGameData
- addEggToGameData(scene): void
Returns void
getEggDescriptor
- getEggDescriptor(): string
Returns string
getEggHatchWavesMessage
- getEggHatchWavesMessage(): string
Returns string
getEggTypeDescriptor
- getEggTypeDescriptor(scene): string
Returns string
getKey
- getKey(): string
Returns string
isManaphyEgg
- isManaphyEgg(): boolean
Returns boolean