Should this Move
target the user?
the MoveCondition
or MoveConditionFunc for this Move
Pokemon
using the move
Pokemon
target of the move
Move
with this attribute
Utils.BooleanHolder
which stores if the move should fail
the string representing failure of this Move
Base class defining all Move Header attributes. Move Header effects apply at the beginning of a turn before any moves are resolved. They can be used to apply effects to the field (e.g. queueing a message) or to the user (e.g. adding a battler tag).