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pokemon-rogue-battle
pokemon-rogue-battle
ui/awaitable-ui-handler
default
Class default
Abstract
A basic abstract class to act as a holder and processor for UI elements.
Hierarchy (
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default
default
default
default
Index
Constructors
constructor
Properties
active
awaiting
Action
Input
cursor
mode
on
Action
Input
scene
tutorial
Active
Methods
clear
get
Cursor
get
Text
Color
get
Ui
process
Input
process
Tutorial
Input
set
Cursor
setup
show
Constructors
constructor
new default
(
scene
,
mode
)
:
default
Parameters
scene
:
default
mode
:
Mode
Returns
default
Properties
active
active
:
boolean
= false
Protected
awaiting
Action
Input
awaiting
Action
Input
:
boolean
Protected
cursor
cursor
:
number
= 0
Protected
mode
mode
:
number
Protected
on
Action
Input
on
Action
Input
:
Function
Protected
scene
scene
:
default
tutorial
Active
tutorial
Active
:
boolean
= false
Methods
clear
clear
(
)
:
void
Returns
void
get
Cursor
get
Cursor
(
)
:
number
Returns
number
get
Text
Color
get
Text
Color
(
style
,
shadow
?
)
:
string
Parameters
style
:
TextStyle
shadow
:
boolean
= false
Returns
string
get
Ui
get
Ui
(
)
:
default
Returns
default
Abstract
process
Input
process
Input
(
button
)
:
boolean
Parameters
button
:
Button
Returns
boolean
process
Tutorial
Input
process
Tutorial
Input
(
button
)
:
boolean
Parameters
button
:
Button
Returns
boolean
set
Cursor
set
Cursor
(
cursor
)
:
boolean
Parameters
cursor
:
number
Returns
boolean
Abstract
setup
setup
(
)
:
void
Returns
void
show
show
(
_args
)
:
boolean
Parameters
_args
:
any
[]
Returns
boolean
Settings
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Inherited
External
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Constructors
constructor
Properties
active
awaiting
Action
Input
cursor
mode
on
Action
Input
scene
tutorial
Active
Methods
clear
get
Cursor
get
Text
Color
get
Ui
process
Input
process
Tutorial
Input
set
Cursor
setup
show
pokemon-rogue-battle
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A basic abstract class to act as a holder and processor for UI elements.