default: {
    gamepadMapping: {
        LB: number;
        LC_E: number;
        LC_N: number;
        LC_S: number;
        LC_W: number;
        LS: number;
        LT: number;
        MENU: number;
        RB: number;
        RC_E: number;
        RC_N: number;
        RC_S: number;
        RC_W: number;
        RS: number;
        RT: number;
        SELECT: number;
        START: number;
    };
    padID: string;
    padType: string;
} = ...

Generic pad mapping

Type declaration

  • gamepadMapping: {
        LB: number;
        LC_E: number;
        LC_N: number;
        LC_S: number;
        LC_W: number;
        LS: number;
        LT: number;
        MENU: number;
        RB: number;
        RC_E: number;
        RC_N: number;
        RC_S: number;
        RC_W: number;
        RS: number;
        RT: number;
        SELECT: number;
        START: number;
    }
    • LB: number
    • LC_E: number
    • LC_N: number
    • LC_S: number
    • LC_W: number
    • LS: number
    • LT: number
    • MENU: number
    • RB: number
    • RC_E: number
    • RC_N: number
    • RC_S: number
    • RC_W: number
    • RS: number
    • RT: number
    • SELECT: number
    • START: number
  • padID: string
  • padType: string