Cures the user's party of non-volatile status conditions, ie. Heal Bell, Aromatherapy

See

apply

Hierarchy (view full)

Constructors

Properties

abilityCondition: Abilities

Skips mons with this ability, ie. Soundproof

firstHitOnly: boolean

Should this effect only apply on the first hit?

message: string

Message to display after using move

selfTarget: boolean

Should this Move target the user?

Defines when this effect should trigger in the move's effect order

See

MoveEffectPhase.start

Methods