Class for abilities that boost the damage of moves For abilities that boost the base power of moves, see VariableMovePowerAbAttr

the amount to multiply the damage by

the condition for this ability to be applied

Hierarchy (view full)

Constructors

Properties

showAbility: boolean

Methods

  • Parameters

    • pokemon: default

      the attacker pokemon

    • passive: boolean

      N/A

    • defender: default

      the target pokemon

    • move: default

      the move used by the attacker pokemon

    • args: any[]

      Utils.NumberHolder as damage

    Returns boolean

    true if the function succeeds