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pokemon-rogue-battle
pokemon-rogue-battle
phases
PokemonPhase
Class PokemonPhase
Abstract
Hierarchy (
view full
)
FieldPhase
PokemonPhase
PostSummonPhase
SelectTargetPhase
CommonAnimPhase
MoveEffectPhase
MoveEndPhase
ShowAbilityPhase
StatChangePhase
ObtainStatusEffectPhase
PostTurnStatusEffectPhase
DamagePhase
FaintPhase
VictoryPhase
AttemptCapturePhase
AttemptRunPhase
ShinySparklePhase
ScanIvsPhase
Index
Constructors
constructor
Properties
battler
Index
field
Index
player
scene
Methods
end
execute
For
All
get
Order
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
Constructors
constructor
new
Pokemon
Phase
(
scene
,
battlerIndex
)
:
PokemonPhase
Parameters
scene
:
default
battlerIndex
:
number
Returns
PokemonPhase
Properties
Protected
battler
Index
battler
Index
:
number
field
Index
field
Index
:
number
player
player
:
boolean
Protected
scene
scene
:
default
Methods
end
end
(
)
:
void
Returns
void
execute
For
All
execute
For
All
(
func
)
:
void
Parameters
func
:
PokemonFunc
Returns
void
get
Order
get
Order
(
)
:
BattlerIndex
[]
Returns
BattlerIndex
[]
get
Pokemon
get
Pokemon
(
)
:
default
Returns
default
hide
Enemy
Trainer
hide
Enemy
Trainer
(
)
:
void
Returns
void
show
Enemy
Trainer
show
Enemy
Trainer
(
trainerSlot
?
)
:
void
Parameters
trainerSlot
:
TrainerSlot
= TrainerSlot.NONE
Returns
void
start
start
(
)
:
void
Returns
void
Settings
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Constructors
constructor
Properties
battler
Index
field
Index
player
scene
Methods
end
execute
For
All
get
Order
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
pokemon-rogue-battle
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