Base class defining all Move Effect Attributes

See

apply

Hierarchy (view full)

Constructors

Properties

condition: MoveConditionFunc
firstHitOnly: boolean

Should this effect only apply on the first hit?

lastHitOnly: boolean

Should this effect only apply on the last hit?

levels: number
selfTarget: boolean

Should this Move target the user?

showMessage: boolean
stats: BattleStat[]

Defines when this effect should trigger in the move's effect order

Methods

  • Gets the used move's additional effect chance. If user's ability has MoveEffectChanceMultiplierAbAttr or IgnoreMoveEffectsAbAttr modifies the base chance.

    Parameters

    Returns number

    Move chance value.