Applies the effects of Gulp Missile when the user is hit by an attack.

Hierarchy (view full)

Constructors

Properties

showAbility: boolean

Methods

  • Damages the attacker and triggers the secondary effect based on the form or the BattlerTagType.

    Parameters

    • pokemon: default

      The defending Pokemon.

    • passive: boolean

      n/a

    • simulated: boolean
    • attacker: default

      The attacking Pokemon.

    • move: default

      The move being used.

    • hitResult: HitResult

      n/a

    • args: any[]

      n/a

    Returns boolean | Promise<boolean>

    Whether the effects of the ability are applied.