• Runs a MysteryEncounter to either the start of a battle, or to the MysteryEncounterRewardsPhase, depending on the option selected

    Parameters

    • game: default
    • optionNo: number

      Human number, not index

    • OptionalsecondaryOptionSelect: {
          optionNo?: number;
          pokemonNo: number;
      }
      • OptionaloptionNo?: number
      • pokemonNo: number
    • isBattle: boolean = false

      If selecting option should lead to battle, set to true

    Returns Promise<void>