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pokemon-rogue-battle
pokemon-rogue-battle
ui/vouchers-ui-handler
default
Class default
A basic abstract class to act as a holder and processor for UI elements.
Hierarchy (
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)
default
default
Index
Constructors
constructor
Properties
active
awaiting
Action
Input
cursor
message
mode
on
Action
Input
pending
Prompt
prompt
scene
text
Callback
Timer
text
Timer
tutorial
Active
Methods
clear
clear
Text
erase
Cursor
get
Cursor
get
Text
Color
get
Ui
process
Input
process
Tutorial
Input
set
Cursor
set
Scroll
Cursor
setup
show
show
Dialogue
show
Prompt
show
Text
show
Voucher
update
Voucher
Icons
Constructors
constructor
new default
(
scene
,
mode
?
)
:
default
Parameters
scene
:
default
Optional
mode
:
Mode
Returns
default
Properties
active
active
:
boolean
= false
Protected
awaiting
Action
Input
awaiting
Action
Input
:
boolean
Protected
cursor
cursor
:
number
= 0
message
message
:
Text
Protected
mode
mode
:
number
Protected
on
Action
Input
on
Action
Input
:
Function
pending
Prompt
pending
Prompt
:
boolean
prompt
prompt
:
Sprite
Protected
scene
scene
:
default
Protected
text
Callback
Timer
text
Callback
Timer
:
TimerEvent
Protected
text
Timer
text
Timer
:
TimerEvent
tutorial
Active
tutorial
Active
:
boolean
= false
Methods
clear
clear
(
)
:
void
Returns
void
clear
Text
clear
Text
(
)
:
void
Returns
void
erase
Cursor
erase
Cursor
(
)
:
void
Returns
void
get
Cursor
get
Cursor
(
)
:
number
Returns
number
get
Text
Color
get
Text
Color
(
style
,
shadow
?
)
:
string
Parameters
style
:
TextStyle
shadow
:
boolean
= false
Returns
string
get
Ui
get
Ui
(
)
:
default
Returns
default
process
Input
process
Input
(
button
)
:
boolean
Parameters
button
:
Button
Returns
boolean
process
Tutorial
Input
process
Tutorial
Input
(
button
)
:
boolean
Parameters
button
:
Button
Returns
boolean
set
Cursor
set
Cursor
(
cursor
)
:
boolean
Parameters
cursor
:
number
Returns
boolean
set
Scroll
Cursor
set
Scroll
Cursor
(
scrollCursor
)
:
boolean
Parameters
scrollCursor
:
number
Returns
boolean
setup
setup
(
)
:
void
Returns
void
show
show
(
args
)
:
boolean
Parameters
args
:
any
[]
Returns
boolean
show
Dialogue
show
Dialogue
(
text
,
name
,
delay
?
,
callback
?
,
callbackDelay
?
,
prompt
?
,
promptDelay
?
)
:
void
Parameters
text
:
string
name
:
string
Optional
delay
:
number
Optional
callback
:
Function
Optional
callbackDelay
:
number
Optional
prompt
:
boolean
Optional
promptDelay
:
number
Returns
void
show
Prompt
show
Prompt
(
callback
,
callbackDelay
)
:
void
Parameters
callback
:
Function
callbackDelay
:
number
Returns
void
show
Text
show
Text
(
text
,
delay
?
,
callback
?
,
callbackDelay
?
,
prompt
?
,
promptDelay
?
)
:
void
Parameters
text
:
string
Optional
delay
:
number
Optional
callback
:
Function
Optional
callbackDelay
:
number
Optional
prompt
:
boolean
Optional
promptDelay
:
number
Returns
void
Protected
show
Voucher
show
Voucher
(
voucher
)
:
void
Parameters
voucher
:
Voucher
Returns
void
update
Voucher
Icons
update
Voucher
Icons
(
)
:
void
Returns
void
Settings
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Protected
Inherited
External
Theme
OS
Light
Dark
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Constructors
constructor
Properties
active
awaiting
Action
Input
cursor
message
mode
on
Action
Input
pending
Prompt
prompt
scene
text
Callback
Timer
text
Timer
tutorial
Active
Methods
clear
clear
Text
erase
Cursor
get
Cursor
get
Text
Color
get
Ui
process
Input
process
Tutorial
Input
set
Cursor
set
Scroll
Cursor
setup
show
show
Dialogue
show
Prompt
show
Text
show
Voucher
update
Voucher
Icons
pokemon-rogue-battle
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A basic abstract class to act as a holder and processor for UI elements.