Optional
condition: AbAttrConditionApplies immunity if this ability grants immunity to the type of the given move.
Pokemon
the defending Pokemon
N/A
Pokemon
the attacking Pokemon
Move
the attacking move
N/A
[0] Utils.NumberHolder
gets set to 0 if move is immuned by an ability.
Rest
...args: any[]
Determines whether a Pokemon is immune to a move because of an ability.
See
applyPreDefend
getCondition