Optional
stackCount: numberPrivate
effectThe status effect to be applied by the held item
Tries to inflicts the holder with the associated StatusEffect
.
[0] Pokemon
that holds the held item
true if the status effect was applied successfully, false if otherwise
Optional
forSummary: booleanOptional
virtual: booleanOptional
forThreshold: booleanChecks if modifier is an instance of this class,
intentionally ignoring potentially different effect
s
to prevent held item stockpiling since the item obtained first
would be the only item able to apply
successfully.
true if modifier is an instance of TurnStatusEffectModifier, false otherwise
Modifier used for held items, namely Toxic Orb and Flame Orb, that apply a set
StatusEffect
at the end of a turn.See
apply