Hierarchy (view full)

Constructors

Properties

canSkip: boolean
egg: Egg
eggContainer: Container
eggCrackSprite: Sprite
eggHatchBg: Image
eggHatchContainer: Container
eggHatchHandler: default
eggHatchOverlay: Rectangle
eggLightraysOverlay: Sprite
eggMoveIndex: number
eggSprite: Sprite
eggsToHatchCount: number
eggsToHatchCountContainer: default
evolutionBgm: AnySound
hatched: boolean
infoContainer: default
pokemon: PlayerPokemon
pokemonShinySparkle: Sprite
pokemonSprite: Sprite
scene: default
skipped: boolean

Methods

  • Parameters

    • intensity: number
    • Optional repeatCount: number
    • Optional count: number

    Returns Promise<void>

  • Parameters

    • intensity: number
    • Optional offsetY: number

    Returns void

  • Parameters

    • trigIndex: number
    • offsetY: number

    Returns void