Private
accuracyPrivate
accuracyProtected
cursorProtected
cursor2Private
cursorProtected
fieldProtected
modePrivate
movePrivate
movePrivate
movesPrivate
powerPrivate
powerPrivate
ppPrivate
ppProtected
scenePrivate
typePrivate
getGets multiplier text for a pokemon's move against a specific opponent Returns undefined if it's a status move
Private
getReturns a specific move's color based on its type effectiveness against opponents If there are multiple opponents, the highest effectiveness' color is returned
A color or undefined if the default color should be used
A basic abstract class to act as a holder and processor for UI elements.