Constructors

Properties

acted: boolean = false
attacksReceived: AttackMoveResult[] = []
combiningPledge?: Moves
currDamageDealt: number = 0
damageDealt: number = 0
damageTaken: number = 0
flinched: boolean = false
hitCount: number = 0
hitsLeft: number = -1
  • -1 = Calculate how many hits are left
  • 0 = Move is finished
moveEffectiveness: null | TypeDamageMultiplier = null
order: number
statStagesDecreased: boolean = false
statStagesIncreased: boolean = false