Required to initialize Beak Blast's charge animation correctly
Should this Move
target the user?
the MoveCondition
or MoveConditionFunc for this Move
Pokemon
using the move
Pokemon
target of the move
Move
with this attribute
Utils.BooleanHolder
which stores if the move should fail
the string representing failure of this Move
Header attribute to implement the "charge phase" of Beak Blast at the beginning of a turn.
See