acted
acted: boolean = false
currDamageDealt
currDamageDealt: number = 0
damageDealt
damageDealt: number = 0
damageTaken
damageTaken: number = 0
flinched
flinched: boolean = false
statStagesDecreased
statStagesDecreased: boolean = false
statStagesIncreased
statStagesIncreased: boolean = false