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pokemon-rogue-battle
pokemon-rogue-battle
phases
FaintPhase
Class FaintPhase
Hierarchy (
view full
)
PokemonPhase
FaintPhase
Index
Constructors
constructor
Properties
battler
Index
field
Index
player
scene
Methods
do
Faint
end
execute
For
All
get
Order
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
try
Override
For
Battle
Spec
Constructors
constructor
new
Faint
Phase
(
scene
,
battlerIndex
,
preventEndure
?
)
:
FaintPhase
Parameters
scene
:
default
battlerIndex
:
BattlerIndex
Optional
preventEndure
:
boolean
Returns
FaintPhase
Properties
Protected
battler
Index
battler
Index
:
number
field
Index
field
Index
:
number
player
player
:
boolean
Protected
scene
scene
:
default
Methods
do
Faint
do
Faint
(
)
:
void
Returns
void
end
end
(
)
:
void
Returns
void
execute
For
All
execute
For
All
(
func
)
:
void
Parameters
func
:
PokemonFunc
Returns
void
get
Order
get
Order
(
)
:
BattlerIndex
[]
Returns
BattlerIndex
[]
get
Pokemon
get
Pokemon
(
)
:
default
Returns
default
hide
Enemy
Trainer
hide
Enemy
Trainer
(
)
:
void
Returns
void
show
Enemy
Trainer
show
Enemy
Trainer
(
trainerSlot
?
)
:
void
Parameters
trainerSlot
:
TrainerSlot
= TrainerSlot.NONE
Returns
void
start
start
(
)
:
void
Returns
void
try
Override
For
Battle
Spec
try
Override
For
Battle
Spec
(
)
:
boolean
Returns
boolean
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Constructors
constructor
Properties
battler
Index
field
Index
player
scene
Methods
do
Faint
end
execute
For
All
get
Order
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
try
Override
For
Battle
Spec
pokemon-rogue-battle
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