Attribute used for status moves, namely Power Split and Guard Split, that take the average of a user's and target's corresponding stats and assign that average back to each corresponding stat.

apply

Hierarchy (view full)

Constructors

Properties

firstHitOnly: boolean

Should this effect only apply on the first hit?

firstTargetOnly: boolean

Should this effect only apply on the first target hit?

lastHitOnly: boolean

Should this effect only apply on the last hit?

selfTarget: boolean

Should this Move target the user?

Defines when this effect should trigger in the move's effect order

phases.MoveEffectPhase.start

Methods

  • Takes the average of the user's and target's corresponding stat values and sets those stats to the corresponding average for both temporarily.

    Parameters

    Returns boolean

    true if attribute application succeeds

  • Gets the used move's additional effect chance. If user's ability has MoveEffectChanceMultiplierAbAttr or IgnoreMoveEffectsAbAttr modifies the base chance.

    Parameters

    Returns number

    Move chance value.