Runs at the beginning of an Encounter's battle
Will clean up any residual flinches, Endure, etc. that are left over from MysteryEncounter.startOfBattleEffects
Will also handle Game Overs, switches, etc. that could happen from handleMysteryEncounterBattleStartEffects
See TurnEndPhase for more details
Runs at the beginning of an Encounter's battle Will clean up any residual flinches, Endure, etc. that are left over from MysteryEncounter.startOfBattleEffects Will also handle Game Overs, switches, etc. that could happen from handleMysteryEncounterBattleStartEffects See TurnEndPhase for more details