Optional
stackCount: numberSteals an item from a set of target Pokemon. This prioritizes high-tier held items when selecting the item to steal.
[0] The Pokemon
holding this item
true if an item was stolen; false otherwise.
Optional
forSummary: booleanOptional
virtual: booleanOptional
forThreshold: boolean
Modifier for held items that steal items from the enemy at the end of each turn.
See
[MINI_BLACK_HOLE]