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configs/inputs
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Settings Refactor (#1771)
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2024-06-03 19:57:47 -04:00 |
data
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[Bug Fix] Corrected PostSummonPhase Trigger Timing for Accurate Stat Changes (#2057)
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2024-06-11 16:12:46 +02:00 |
enums
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[Refactor] Move enum ExpNotification into separated file (#1909)
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2024-06-07 13:14:52 -04:00 |
events
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[Enhancement] Refactor egg counter (#1996)
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2024-06-10 20:20:00 -05:00 |
field
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[Ability] Implement Treasures of Ruin Abilities (#1637)
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2024-06-11 09:37:10 -04:00 |
locales
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[Localization][zh_tw] Fixed mistranslation of 只 in traditional chinese (#2092)
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2024-06-11 10:20:24 -04:00 |
modifier
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[QoL] Remove Map item from being the shop on waves 180-200 (#2012)
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2024-06-11 12:42:23 +02:00 |
pipelines
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added rule no-trailing-spaces (#1307)
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2024-05-23 18:45:04 -05:00 |
plugins
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update zh font to unicode to fit both
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2024-06-10 23:21:19 -04:00 |
system
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[Enhancement] Move event files to a central directory (#1918)
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2024-06-10 20:19:07 -05:00 |
test
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fix opponent triggering abilities each turn (#2094)
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2024-06-11 17:13:40 +02:00 |
ui
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update zh font to unicode to fit both
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2024-06-10 23:21:19 -04:00 |
account.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
battle-scene.ts
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[Enhancement] Move event files to a central directory (#1918)
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2024-06-10 20:19:07 -05:00 |
battle.ts
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[Feature] Add evil teams assets (#1577)
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2024-06-09 19:02:29 -04:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
egg-hatch-phase.ts
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[Enhancement] Refactor egg counter (#1996)
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2024-06-10 20:20:00 -05:00 |
evolution-phase.ts
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Add Challenges (#1459)
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2024-06-08 01:07:23 -04:00 |
form-change-phase.ts
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added rule no-trailing-spaces (#1307)
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2024-05-23 18:45:04 -05:00 |
game-mode.ts
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[Localization] Fixed the localization of getModeName and "Wave" text (#1953)
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2024-06-08 11:28:45 -04:00 |
inputs-controller.ts
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[QoL] Improve Input Accuracy by Refactoring Button Handling (#1936)
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2024-06-09 19:15:37 -04:00 |
loading-scene.ts
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[Localization] Localize "Loading asset:" text (#1961)
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2024-06-08 14:34:05 -04:00 |
main.ts
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update zh font to unicode to fit both
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2024-06-10 23:21:19 -04:00 |
messages.ts
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useMove + pokemon affix localization (#1276)
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2024-06-06 08:36:12 -05:00 |
overrides.ts
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[Bug Fix] Corrected PostSummonPhase Trigger Timing for Accurate Stat Changes (#2057)
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2024-06-11 16:12:46 +02:00 |
phase.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
phases.ts
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fix opponent triggering abilities each turn (#2094)
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2024-06-11 17:13:40 +02:00 |
scene-base.ts
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Removes useless '/' make it doubles in somes cases (#1482)
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2024-05-28 10:08:53 -04:00 |
touch-controls.ts
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[QoL] Improve Input Accuracy by Refactoring Button Handling (#1936)
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2024-06-09 19:15:37 -04:00 |
tutorial.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
ui-inputs.ts
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[Bug] Restrict Menu Access to Specific Game Modes + Gamepad Start Button in Select-Starter Menu (#2064)
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2024-06-10 21:18:07 -05:00 |
utils.test.ts
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
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2024-06-07 18:33:45 -04:00 |
utils.ts
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Use secure cookies
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2024-06-08 21:03:33 -04:00 |
vite.env.d.ts
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[QoL] Added https and server url is read from the env now (#1764)
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2024-06-07 21:43:32 +01:00 |