pokerogue/src
Greenlamp2 1263ff3af2
fix opponent triggering abilities each turn (#2094)
2024-06-11 17:13:40 +02:00
..
configs/inputs Settings Refactor (#1771) 2024-06-03 19:57:47 -04:00
data [Bug Fix] Corrected PostSummonPhase Trigger Timing for Accurate Stat Changes (#2057) 2024-06-11 16:12:46 +02:00
enums [Refactor] Move enum ExpNotification into separated file (#1909) 2024-06-07 13:14:52 -04:00
events [Enhancement] Refactor egg counter (#1996) 2024-06-10 20:20:00 -05:00
field [Ability] Implement Treasures of Ruin Abilities (#1637) 2024-06-11 09:37:10 -04:00
locales [Localization][zh_tw] Fixed mistranslation of 只 in traditional chinese (#2092) 2024-06-11 10:20:24 -04:00
modifier [QoL] Remove Map item from being the shop on waves 180-200 (#2012) 2024-06-11 12:42:23 +02:00
pipelines added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
plugins update zh font to unicode to fit both 2024-06-10 23:21:19 -04:00
system [Enhancement] Move event files to a central directory (#1918) 2024-06-10 20:19:07 -05:00
test fix opponent triggering abilities each turn (#2094) 2024-06-11 17:13:40 +02:00
ui update zh font to unicode to fit both 2024-06-10 23:21:19 -04:00
account.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
battle-scene.ts [Enhancement] Move event files to a central directory (#1918) 2024-06-10 20:19:07 -05:00
battle.ts [Feature] Add evil teams assets (#1577) 2024-06-09 19:02:29 -04:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Enhancement] Refactor egg counter (#1996) 2024-06-10 20:20:00 -05:00
evolution-phase.ts Add Challenges (#1459) 2024-06-08 01:07:23 -04:00
form-change-phase.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
game-mode.ts [Localization] Fixed the localization of getModeName and "Wave" text (#1953) 2024-06-08 11:28:45 -04:00
inputs-controller.ts [QoL] Improve Input Accuracy by Refactoring Button Handling (#1936) 2024-06-09 19:15:37 -04:00
loading-scene.ts [Localization] Localize "Loading asset:" text (#1961) 2024-06-08 14:34:05 -04:00
main.ts update zh font to unicode to fit both 2024-06-10 23:21:19 -04:00
messages.ts useMove + pokemon affix localization (#1276) 2024-06-06 08:36:12 -05:00
overrides.ts [Bug Fix] Corrected PostSummonPhase Trigger Timing for Accurate Stat Changes (#2057) 2024-06-11 16:12:46 +02:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts fix opponent triggering abilities each turn (#2094) 2024-06-11 17:13:40 +02:00
scene-base.ts Removes useless '/' make it doubles in somes cases (#1482) 2024-05-28 10:08:53 -04:00
touch-controls.ts [QoL] Improve Input Accuracy by Refactoring Button Handling (#1936) 2024-06-09 19:15:37 -04:00
tutorial.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
ui-inputs.ts [Bug] Restrict Menu Access to Specific Game Modes + Gamepad Start Button in Select-Starter Menu (#2064) 2024-06-10 21:18:07 -05:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts Use secure cookies 2024-06-08 21:03:33 -04:00
vite.env.d.ts [QoL] Added https and server url is read from the env now (#1764) 2024-06-07 21:43:32 +01:00