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933cfcbad3
* Changed how non-BGM are loaded into the game + moved into directories * some leftovers * Apply suggestions from code review Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings. * Main -> Beta (#3635) * Fixed issue with falsy issue within condition to get a stat for IV scanner * add fix setting code to prevent form/variant bug when default form/variant setting is wrong. in addition, that fix code include gender fix, so i revert old gender fix. update wrong log message. * [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) * Fix Memory Mushroom not showing relearner moves * Fix rollout test * Rewrite player faint logic in FaintPhase (#3614) * 867 runerigus sprite (#3629) cropped static frames, fixed cropped sprite set runerigus exp to use the shiny exp's animation verified all hex colors are unchanged - fixed ultra necrozma exp front variant swapped arrays. - xatu female eye color fix * [Bug] Preventing the MBH from being stolen in Endless (#3630) * Endless MBH Fix * add import * Revert "add import" This reverts commit |
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achv.wav | ||
beam.wav | ||
buy.wav | ||
charge.wav | ||
danger.wav | ||
egg_crack.wav | ||
egg_hatch.wav | ||
exp.wav | ||
faint.wav | ||
flee.wav | ||
gacha_dial.wav | ||
gacha_dispense.wav | ||
gacha_running.wav | ||
hit_strong.wav | ||
hit_weak.wav | ||
hit.wav | ||
level_up.wav | ||
low_hp.wav | ||
pb_bounce_1.wav | ||
pb_bounce_2.wav | ||
pb_catch.wav | ||
pb_lock.wav | ||
pb_move.wav | ||
pb_rel.wav | ||
pb_throw.wav | ||
pb_tray_ball.wav | ||
pb_tray_empty.wav | ||
pb_tray_enter.wav | ||
restore.wav | ||
save.wav | ||
shine.wav | ||
shing.wav | ||
sparkle.wav | ||
stat_down.wav | ||
stat_up.wav | ||
upgrade.wav |